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  1. Jan 2, 2018 · The Classic Wasteland mod, reborn for 1.11.2 & 1.12.2.

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      The Classic Wasteland mod, reborn for 1.11.2 & 1.12.2 1.1M...

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      The Classic Wasteland mod, reborn for 1.11.2 & 1.12.2....

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      The Classic Wasteland mod, reborn for 1.11.2 & 1.12.2. Alpha...

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      The Classic Wasteland mod, reborn for 1.11.2 & 1.12.2 1.1M...

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      We would like to show you a description here but the site...

    • Unfortunately, The Mod Isn't Finished, Content-Wise.
    • Known Issues
    • Some Mobs Don't Look Right.
    • Adding Compatibility with Mods
    • Additional Jargon

    I had plans on adding proper progression to the mod via the Biomass ability which was meant to be available by default. Unfortunately due to time constraints and IRL obligations, I've decided to wrap up development on this mod and release a "Classic" mode. Classic mode is Morph as we know and love: Kill a thing, become it, use its abilities. Most o...

    10.2.0: - Modded morphs appear as pigs: Pigs are Morph's "fail-catch" entity. Read below for details. - There is a mod (probably Optifine) that prevents Morph's GUI from rendering. Everything else from the mod works except for this.

    To address the concerns of mob duplications which the old Morph had, I now strip allirrelevant NBT data. NBT modifiers are required to tell Morph which NBT data to keep in the Morph. For some mobs that appear as "Invalid Morph Pig", these mobs are erroring out possibly due to a code issue and fail to be created. Mod devs will have to fix this on th...

    To add compatibility with modded mobs or modded capabilities, Morph needs (up to) three types of JSON files. Hand Info, Mob Data, NBT Modifiers. These files go into /config/morph/ Hand Info is created with Tabula. Import the modded mob and then export a new Hand Info JSON. The steps will guide you. Mob Data is created with the command "/morph resou...

    Planned: Default Mode: Default mode adds a Biomass ability that would be gated by the Nether, requiring the wither and regeneration effects active at the same time. This unlocks the ability for players to absorb/consume other mobs' biomass, eventually leading to upgrades and unlocks (such as the morph ability, and capacity). Active Abilities: Morph...

    • Ichun
  2. Ice and Fire is a mod created by both Raptorfarian and Alexthe666, which hopes to add dragons in a proper way. Currently, Dragons have two types: Ice and Fire. Fire Dragons breathe fire and roam most of the habitable world, whilst Ice Dragons inhabit the coldest places known to man and freeze their prey to death.

  3. I have pushed a 1.11.2 release of the mod to Curse and it should be available for download soon! This new release is identical to the current 1.12.2 release and I hope to keep feature parity between the two releases until 1.13 comes out.

  4. This mod adds a variety of defiled biomes that spawn in the world, with their own set of unique dangerous creatures, plants and treasures. These biomes will actively converts blocks placed inside them, and will also contain unique resources.

  5. This mod adds varius new biomes full of sky islands inspired by tears of the kingdom and lots of sky dungeons with a new mob, the automaton and also a new boss. Also in the dungeons there are two new types of chests that require keys to open.

  6. Items, mobs, blocks and abilities from Super Mario games in Minecraft! - Download the Minecraft Mod Mario Mania by Yoshy_Maker on Modrinth.

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