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  1. www.bithellgames.comBithell Games

    We’re an independent game studio that specialises in sci-fi stories. You might know us from our first title, Thomas Was Alone, or our collaboration with Disney on the newest stories in the TRON universe.

    • Thomas Was Alone

      “For all its charm, Thomas is more than just the...

    • Tron: Identity

      The TRON: Identity soundtrack grew from a combination of our...

    • Volume

      Welcome, to the Volume. Pure stealth action and infinite...

    • Projects

      We’ve created a series of short videos, each one dedicated...

    • Team

      CREATIVE DIRECTOR. Follow on Twitter. Mike Bithell got very...

    • Jobs

      We’re not hiring for any roles at Bithell Games right now....

    • Contact

      The Solitaire Conspiracy North Star Rising John Wick Hex

    • Arcsmith

      “A well made puzzle game that lets you have a sit and a...

  2. CREATIVE DIRECTOR. Follow on Twitter. Mike Bithell got very lucky with a pretentious game about rectangles called Thomas Was Alone. Since then, he’s built a team of world-class developers, artists and creators. He currently focuses on direction and writing. He is frankly lucky to be here.

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  3. en.wikipedia.org › wiki › Mike_BithellMike Bithell - Wikipedia

    Michael Bithell is a British video game designer, developer, and podcaster best known for his work on Thomas Was Alone and Volume. He is a regular host of the Play, Watch, Listen podcast, along with Alanah Pearce, Troy Baker, and Austin Wintory. [3]

  4. www.youtube.com › channel › UCkDkgK59ygwHHMDSiW0M3-gMike Bithell - YouTube

    Watch Mike Bithell, the creative director of Bithell Games, share his insights and tips on game design, development, and storytelling.

  5. View Mike Bithells profile on LinkedIn, a professional community of 1 billion members. Creator on 'Project Two' · After 5+ years in the traditional console and social games...

    • 346
    • Volume (game)
    • University of Wales Newport
    • London, England, United Kingdom
  6. Nov 11, 2020 · Mike Bithell: What I wish I knew when I started in games. During GamesIndustry.biz Live: Academy, Mike Bithell explored six lessons he's learned during his career that can help aspiring...

  7. People also ask

  8. Dec 11, 2017 · Bithells latest work, 2017’s Subsurface Circular, is the first entry in the so-called ‘Bithell Shorts,’ bringing forward short, experimental and narrative-driven stories for players to...

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