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  1. The gist: they love it. IGN and GameSpot both awarded MGS V: The Phantom Pain their highest scores. Its best quality, according to IGN, is its freedom, which "feels intimidating" at first but...

    • Tactical Espionage Excellence
    • Verdict

    By Vince Ingenito

    Updated: Aug 21, 2021 10:39 pm

    Posted: Aug 24, 2015 12:00 am

    Editor's Note: Review updated on 10/15/2015 to include impressions of Metal Gear Online.

    I had planned it all very carefully. There were way too many guards still looking for me, and with sunrise coming shortly, I had almost no chance of making it out to the nearest safe landing zone with an injured prisoner on my shoulders. But I wouldn’t have to. During the night, I planted some C4 on this outpost’s radio communication equipment, the anti-aircraft battery, and most importantly, their AA radar. So I took a deep breath, detonated all three at once, called in a chopper, and watched it all unfold. After a short while, my ride swooped in, blasting an APC to bits with a ferocious rocket barrage, and cutting infantry down with heavy machine gun fire as I scrambled from my hiding place to the main courtyard, prisoner in tow. I hopped in with my precious cargo, and then jumped on the side-mounted minigun to keep the newly arrived reinforcements at bay as my chopper smoked and sputtered its way out of the hotzone.

    That’s Metal Gear Solid V: The Phantom Pain almost all the time, and what’s truly incredible is that none of this escape was scripted or directed. My mission was simply to get that prisoner out alive. The rest of it, from the time of day I chose to approach to crippling the base’s ability to deal with an aerial assault was a testament to how perfectly all the pieces of Phantom Pain’s gameplay fit together. It is, unquestionably, my favorite Metal Gear to play, though I do wish its story delivered as many memorable moments as its sandbox empowered me to create for myself.

    The Phantom Pain is the kind of game I thought would never exist - one where every minute gameplay detail has true purpose. Its lack of story focus is sure to be divisive for the Metal Gear faithful, but the resulting emphasis on my story, my tales of Espionage Action, easily make it my favorite in the series. There have certainly been sandbox acti...

  2. Feb 9, 2015 · Ground Zeroes, a sequel of sorts to Peace Walker and a prologue to the full-fat Metal Gear Solid 5: Phantom Pain, goes even further. It's a short, concentrated burst of the newly...

  3. Sep 7, 2015 · Metal Gear Solid V is a standard-setting sandbox game that makes perfect sense on PC, and is likely to be the most influential Metal Gear Solid game since the first.

  4. Aug 27, 2015 · Neither FOBs nor Metal Gear Online swayed our overall enjoyment of Metal Gear Solid 5: The Phantom Pain — which excels on the strengths of its robust single-player campaign — meaningfully for...

  5. Mar 18, 2014 · Metal Gear Solid 5: Ground Zeroes is a short but challenging game, and those willing to cast aside conventional expectations will find a lot more here than first glance might suggest.

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  7. Oct 19, 2015 · Metal Gear Solid V: Ground Zeroes gave us a taste of the series' new mechanics, which feel as excellent now as they did then, but the freedom of choice in Ground Zeroes pales in comparison...

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