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  1. Starbreeze Studios was founded by Swedish programmer Magnus Högdahl. Högdahl was a former member of the PC demoscene group Triton , [ 3 ] and specialized in making tech demos . He decided to form Starbreeze after his project, an action role-playing game named Into the Shadows , was canceled. [ 4 ]

  2. en.wikipedia.org › wiki › MachineGamesMachineGames - Wikipedia

    The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl. After unsuccessfully pitching game ideas to several publishers , MachineGames agreed with Bethesda Softworks to develop an entry in the Wolfenstein series in July 2010 and was acquired by Bethesda's parent company, ZeniMax Media , in November.

  3. The Darkness is a first-person shooter video game developed by Starbreeze Studios and published by 2K for the PlayStation 3 and Xbox 360. The game was released in 2007 in North America and Europe and it is based on The Darkness comic book series published by Top Cow Productions. A sequel titled The Darkness II was released in 2012.

  4. Magnus Högdahl has 37 credits on 10 games

  5. Enclave (video game) Enclave. (video game) EU: Swing! Entertainment. Enclave is a third-person 3D action role-playing game developed by Starbreeze Studios, released for the Xbox in July 2002. A Microsoft Windows port was released in March 2003. A GameCube version was also in development but was eventually cancelled in early 2003.

  6. Overview. Starbreeze Studios was originally founded in 1997 by Magnus Högdahl in Härnösand, Sweden. Sound designer/composer Gustaf Grefberg was onboard the company more or less from the start, as both Högdahl and Grefberg were part of the demo group Triton Productions, who had attempted to make the game Into the Shadows, which was cancelled in 1996.

  7. Magnus Högdahl has been credited on games developed by the following companies: Starbreeze Studios AB, Tigon Studios, Splash Damage, Ltd, ZeniMax Sweden AB, Triton Productions and id Software, Inc.. This does not imply employment by these companies. Magnus Högdahl was credited on a game as early a...

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