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  1. Starbreeze Studios was founded by Swedish programmer Magnus Högdahl. Högdahl was a former member of the PC demoscene group Triton, [3] and specialized in making tech demos. He decided to form Starbreeze after his project, an action role-playing game named Into the Shadows, was canceled. [4]

  2. Magnus Högdahl has 37 credits on 10 games

  3. en.wikipedia.org › wiki › MachineGamesMachineGames - Wikipedia

    machinegames.com. MachineGames Sweden AB is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl.

  4. In the mid-'90s, Magnus Högdahl was a programmer who went by the name "Vogue" in Sweden's PC demoscene. Over the next 10 years, he would found Starbreeze and develop the technology that would run Riddick and The Darkness , but at the time he was part of a group named Triton, making tech demos and picking away at a role-playing game called Into ...

  5. Jun 25, 2007 · Magnus Högdahl. Person » credited in 4 games. Founder of Starbreeze Studios and previously held the position of Chief Technical Director at the company. Left Starbreeze Studios in 2009 to found Machinegames.

  6. Magnus Högdahl is a games programmer. Högdahl has been working with Bethesda Softworks, id Software, Panic Button and Tango Gameworks. Högdahl's first published game was The Chronicles of Riddick: Escape from Butcher Bay released in 2004.

  7. Triton (TRN) was a demogroup [1] active in the PC demoscene from 1992 to about 1996. History. Triton's first demo, Crystal Dream, was released in the summer of 1992 and won the PC demo competition at the Hackerence V demo party.

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