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  1. Nov 12, 2015 · The first three steps in this quest is to track down three fallen recon team members. By way of the waypoint indicator, head northeast until you reach Med-Tek research or Malden Middle School.

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    “The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.”— Danse

    https://fallout.fandom.com/wiki/File:FO4_Danse_SquadWentMissing.ogg

    This quest can be initiated in one of three ways. The Sole Survivor can be given The Lost Patrol by speaking to Paladin Danse or Lancer Captain Kells after completing Call to Arms but before triggering Shadow of Steel. Alternatively, the Pip-Boy may detect one of the emergency distress beacons while exploring, automatically activating the quest.

    However the quest is acquired, the Sole Survivor will need to trace the sources of three distress signals. Each beacon leads to the final resting place of a Brotherhood of Steel soldier, revealing the fate of their reconnaissance team. To complete the objective, the Survivor must loot holotapes from the fallen soldiers, then play them from their Pip-Boy.

    Knight Varham's Battlefield holotape is located in a ruined house north of Relay tower 0MC-810, south of Med-Tek Research and east of West Everett Estates. Knight Astlin can be found behind a table in the recruitment office inside the National Guard training yard. Scribe Faris is found at the Revere satellite array. He is in a metal and wood structure above the ground connected to the southeast array tower. This area is inhabited by super mutants. A device called a Distress pulser can be found at each location.

    Once all three holotapes have been played a quest marker will appear at Recon bunker Theta. Once there, the Sole Survivor will be accosted by Paladin Brandis. If the Survivor tells him the fate of his officers he will allow them to loot the items in his home, which includes a fusion core. Otherwise, he will initiate combat.

    •Regardless of how the quest is started, turning it in to Lancer Captain Kells will award the Steadfast BOS combat armor chest piece in addition to XP. If turned in to Paladin Danse only the experience points will be given.

    •Starting this quest after Shadow of Steel allows for Paladin Danse to accompany the Survivor on the mission. If he is present the first time the Survivor detects an emergency beacon he will ask if they can speak, then assign the quest.

    •Danse has a unique commentary responding to objectives, and he will participate in the conversation with Paladin Brandis.

    •If Danse is the current companion, and Blind Betrayal is completed, Brandis will become hostile after completing this quest.

    •If Semper Invicta is not completed before starting the quests on the Prydwen, the quest can be started by discovering one of the lost patrols, or from Kells as mentioned above.

    •If the player character speaks to Brandis before being briefed on it by Danse (i.e. if Call to Arms has not been completed), the dialogue options for convincing him to rejoin the Brotherhood will not be available, and the mission will end after speaking to Brandis. The same will occur if hostile to the Brotherhood of Steel. However, if one returns to Recon bunker Theta after joining the Brotherhood of Steel, they will be able to talk with Brandis again and attempt to convince him to rejoin the Brotherhood.

    The name of this quest is a reference to the 1934 film The Lost Patrol, where a small British patrol led by a sergeant retreats north after a failed mission. One after another the members of the patrol are killed until only the sergeant remains. When a second British patrol finally finds the sergeant, he is heavily traumatized after surviving for s...

    •PC Playstation 4 Xbox One If the player character puts off completing this quest until after Paladin Danse has become a potential companion, they may be unable to turn the quest in as he will only offer companion dialogue options. However, after "Show No Mercy", the mission turn in will change so one can talk to Kells, allowing for completion.[verified]

    •PC Playstation 4 Xbox One Kells will give generic dialogue instead of allowing the player character to turn in the quest until after they've completed Show No Mercy for the Brotherhood of Steel.[verified]

    •PC Playstation 4 If Brandis is spoken to before starting the first Brotherhood quest (Fire Support), the quest will not require returning to Danse; it will simply be marked complete.[verified]

    •PC Playstation 4 Xbox One While in any power armor and using the targeting HUD mod on the helmet, opening the door to the bunker may cause Brandis to be hostile.[verified]

    •This may be prevented by removing the helmet before entering if it is equipped with a targeting HUD.

    •Xbox One Sometimes, after accepting the quest from Paladin Danse and convincing Brandis to rejoin the BoS, he will spawn aboard the Prydwen, but will not give his unique weapon - he just has the 'unnamed person' (a few lines) of dialogue.[verified]

  2. Apr 17, 2024 · The Lost Patrol is a Brotherhood of Steel Side Quest and part of IGN's Walkthrough. This quest can be obtained by talking to Lancer Captain Kells on the Prydwen. After talking to Kells, head...

  3. Apr 17, 2024 · After listening to the last tape you will obtain the location of a hidden bunker in the northern part of the map - Recon Bunker Theta. If you will get there from the western side, you will avoid fighting mutants guarding the passage. Entrance to the Theta Bunker. You will open the door to the bunker with the terminal.

  4. Apr 22, 2024 · Fallout 4 The Lost Patrol Quest Walkthrough. You come across a Brotherhood Recon team in the Commonwealth randomly, and then speak to Paladin Danse or Captain Kells to begin the quest. You complete the Brotherhood quest Quartermastery or Cleansing the Commonwealth and speak to Danse or Kells.

  5. Jun 6, 2021 · There are several ways to initiate the Lost Patrol quest, but the easiest way is to happen upon Knight Varnham's Body. Gamers will pick up a distress signal if they are near the Relay Tower...

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  7. The Lost Patrol is a quest that can be obtained within the Commonwealth, in Fallout 4. Before Danse and his team were sent into the Commonwealth, a prior recon team had been sent in three years before. All contact with them was lost, and the recon team presumed dead. Now, by following a trail of...

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