Search results
If blood hunter isn’t your initial class, you gain the following proficiencies when you take your first level as a blood hunter: light armor, medium armor, shields, simple weapons, martial weapons, and alchemist’s supplies.
- Hunter's Bane
- Blood Maledict
- Fighting Style
- Crimson Rite
- Blood Hunter Order
- Ability Score Improvement
- Extra Attack
- Brand of Castigation
- Grim Psychometry
- Dark Augmentation
At 1st level, you have survived the Hunter’s Bane—a dangerous, long-guarded ritual that alters your life’s blood, forever binding you to the darkness and honing your senses against it. You have advantage on Wisdom (Survival) checks to track fey, fiends, or undead, as well as on Intelligence checks to recall information about such creatures. The Hun...
Also at 1st level, you gain the ability to channel—or sometimes sacrifice—a part of your vital essence to curse and manipulate creatures through hemocraft magic. You know one Blood Curseof your choice. You learn one additional blood curse of your choice at 6th, 10th, 14th, and 18th level. Each time you learn a new blood curse, you can also choose o...
At 2nd level, you adopt a style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. 1. Archery.You gain a +2 bonus to attack rolls you make with ranged weapons. 1. Dueling.When you are wielding a melee weapon in one hand and no other weapon...
Also at 2nd level, you learn to invoke a rite of hemocraft that infuses your weapon strikes with elemental energy. As a bonus action, you can activate any rite you know on one weapon you’re holding. The effect of the rite lasts until you finish a short or long rest. When you activate a rite, you take necrotic damage equal to one roll of your hemocr...
At 3rd level, you commit to an order of blood hunters whose philosophy will guide you throughout your life. The order you choose grants you features at 3rd level, and again at 7th, 11th, 15th, and 18th level.
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. Using the optional feats rule, you can forgo taking this feature to take a feat of your...
Starting at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
At 6th level, when you damage a creature with a weapon for which you have an active crimson rite, you can channel hemocraft magic to sear an arcane brand into that creature (no action required). You always know the direction to the branded creature as long as it’s on the same plane as you. Further, each time the branded creature deals damage to you...
When you reach 9th level, you gain a supernatural talent for discerning the secrets surrounding mysterious relics or places touched by evil. Whenever you make an Intelligence (History) check to recall information about the sinister or tragic history of an object you are touching or your current location, you have advantage on the check. At the DM’s...
Starting at 10th level, the magic of hemocraft suffuses your body to permanently reinforce your resilience. Your speed increases by 5 feet, and you have a bonus to Strength, Dexterity, and Constitution saving throws equal to your Hemocraft modifier (minimum of +1).
Oct 24, 2023 · The Blood Hunter is a martial striker mechanically similar to the Ranger. It has a similar skill set, both in and out of combat, and building a Blood Hunter feels very similar. This handbook is for the 2020 version of Matthew Mercer’s Blood Hunter class, published on DMsGuild.com (affiliate link).
Mar 3, 2020 · Blood hunters are practitioners of the art of hemocraft, a branch of arcane blood magic relegated to dark suspicion and taboo. To become a blood hunter, one must survive a blood ritual and be taught old rites by other blood hunters who are usually secreted away in some forgotten corner of the world.
Dec 22, 2023 · This guide is designed to make your entry into the world of hemocraft easy and (mostly) painless. Here’s how to play a DnD 5e Blood Hunter: Blood Hunter 5e stats. Blood Hunter 5e class features. Blood Hunter 5e blood curses. Blood Hunter 5e orders. Best races for Blood Hunter 5e.
- 16 (half plate)
- 30ft
- 65 (10d8+20)
- 18
The Order of the Lycan is a proud group of blood hunters who undergo “the Taming” — the ceremonial infliction of lycanthropy by a senior member of the order, for those who do not already carry the curse before seeking this path.
People also ask
What is a Blood Hunter in D&D 5e?
What is a Blood Hunter class?
Are blood Hunters a DND class?
What are Blood Hunter 5e Blood Curses?
How do you become a Blood Hunter 5e?
What is a 3rd Level Blood Hunter?
A Blood Hunter is, at its core, a class designed to provide a player (and their party members) with information, tactical support, and a blend of offensive and defensive buffs. Most of their abilities and class features are tied to their Bonus Action and Reaction, allowing the player to be involved in combat beyond their turn.