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  1. Aug 1, 2021 · What makes PlayerKits 2 special is its easy way to create kits, just having the items on your inventory and executing a command. You can edit kits properties by using /kit edit command, or directly through the config. Graynetic, ArtifyZe2020, meladgames and 7 others like this.

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  2. Aug 1, 2020 · 1) Use the /kit command and click on the kit item inside the GUI. 2) Use the /kit claim <name> command. (Or use /kit <name> if you have claim_kit_short_command option set to true) Now you can edit all the kit properties in the kits.yml file. Spoiler: kits.yml Tutorial. #The position of the kit in the GUI Inventory.

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  3. Jun 9, 2017 · Browse and download Minecraft Kitpvp Maps by the Planet Minecraft community. Home / Minecraft Maps. ... Insurgency (Version 1.1.3) Complex Map. 26. 17. VIEW. 4.8k 223 6.

  4. 147. Description. Comments. Files. Images. Relations. Creatable kits that can be redeemed via commands! Build custom classes or loadouts, create item givers for adventure maps, or set them up for multiplayer projects! Kits can claimable through the use of a UI menu and limited to groups and users, they can also be setted with cooldowns or be ...

  5. Kits And More. Kits and More is currently a kit mod for Fabric and Forge that adds the "/kit" and "/kits" command for creating predefined kits when the player starts in a world or server. This mod also integrates with any permission mods (namely LuckPerms) by using the Permission APIs that exist on Fabric and Forge.

  6. About. Personal Kits was originally a plugin created by Gatligator aimed at crystal practice servers. The plugin was good and functional, even providing a public kits system. However, the saving system was unoptimized, so I created a simple ID system for kits to use. We can drastically reduce the kit file's size by using an ID system, where we ...

  7. Kit predefined slots in UI got a reset due to UI layout changes; Kit list UI got general update to be in line of Homes and Options UI looks with additional extra button for special commands which will help out with 3rd party GUI plugin integrations; Kit editor got option to define page where this kit needs to be located at.

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