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Jordan Mechner (born June 4, 1964) [3] is an American video game designer, graphic novelist, author, screenwriter, filmmaker, and former video game programmer. [4] A major figure in the development of cinematic video games [5] and a pioneer in video game animation, [6] he began his career designing and programming the 1984 martial arts game ...
Jun 9, 2023 · Designer Jordan Mechner pioneered motion capture with Karateka and Prince of Persia. He reflects on his games’ making, legacy, and what came afterwards.
Oct 1, 2020 · Few calling cards were as impressive as Jordan Mechner’s first videogame. Here, the acclaimed developer reveals how a love of animation and the Apple II led him to a lifelong career.
Mar 18, 2024 · In the world of computer gaming, Jordan Mechner is a legend: the designer of groundbreaking titles like Karateka (1984), Prince of Persia (1989) and The Last Express (1997). But while his work in game development has kept him occupied since the turn of the 1980s, comics were his childhood love.
Jordan Mechner is a game designer, screenwriter, and author. His other books include the sketchbook journal Year 2 in France and the Eisner Award-nominated graphic novel Templar , a New York Times bestseller illustrated by LeUyen Pham and Alex Puvilland.
Mar 29, 2024 · Prince of Persia creator Jordan Mechner spills details on the series’ two lost games. By Giovanni Colantonio March 29, 2024. Jordan Mechner can’t stop looking backward — and that’s not...
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Oct 9, 2024 · Jordan Mechner is an author, graphic novelist, game designer, and screenwriter. He created the video game Prince of Persia in 1989, rebooted it with Ubisoft in 2003, and wrote the first screenplay for Disney’s 2010 film adaptation, Prince of Persia: The Sands of Time.