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  1. Rider 2021.2 continues on its mission to be a great game development IDE, with new features for Unity and some breakthrough improvements to our early-preview Unreal Engine support! And if you work with Godot, make sure to check out the Godot Support for Rider plugin.

  2. Mar 3, 2020 · We‘ve just published the ReSharper Tools 2020.3.3 and Rider 2020.3.3 releases. Here’s a quick synopsis of the most critical fixes we’ve delivered with these builds. You can use the links below to navigate directly to the product you are interested in: Rider; ReSharper; dotMemory; ReSharper Command Line Tools; Rider 2020.3.3

  3. Feb 1, 2021 · Rider 2021.2.1 . Here is a list of the top bug fixes: We’ve fixed two issues that prevented debugging Blazor WebAssembly applications (RIDER-65999 and RIDER-66599). T4 template execution works again on macOS (RIDER-66097).

  4. What’s New in Rider. Rider 2020.2 delivers some highly requested features, such as the Localization Manager and Shader support in our Unity integration. We’ve completely reworked the Unit Test Runner and the debugger API to make them faster, more powerful, and more stable.

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  5. Jun 8, 2020 · Memory profiling on Linux and macOS with dotMemory 2020.2. Today we’re starting the Rider 2020.2 release cycle. Already in this first EAP build, Rider’s got several new goodies to help you in your daily coding routine. Let’s dive in!

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  6. Nov 18, 2021 · CR’s auto statisticians calculate reliability ratings for every major mainstream car, minivan, SUV, and truck on the market, even ones that are brand-new and redesigned for 2021.

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  8. The latest update to JetBrains Rider is packed with exciting improvements for game development. Here are just a few highlights: Starting with Rider 2024.2, the Godot plugin is now bundled. This update also introduces GDScript support for syntax highlighting, code completion, Find Usages, and debugging.

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