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- The characters in The Quarry don't actually act as if they're in a horror movie, however. Many of them are operating on a level of ironic detachment that occasionally verges on self-parody, especially if you're on a run where the body count is still fairly low.
www.ign.com/articles/the-quarry-review
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When the sun goes down on the last night of summer camp, nine teenage counselors are plunged into an unpredictable night of horror.
- 3 min
- 3.8M
- 2K
- A fun, bloody thrill ride on your first playthrough.
- The Quarry Gameplay Screenshots
- The Movie Within the Movie
- Death Rewind
- What outcome would you aim for on your first run?
- Verdict
By Thomas Wilde
Updated: Jun 17, 2022 7:28 pm
Posted: Jun 8, 2022 5:44 pm
Like many of developer Supermassive’s previous games, The Quarry is clearly made both by and for people who love horror movies. From the start, it slowly builds tension and atmosphere, getting you invested by constantly asking you to make small decisions that will guide its teenage cast of potential murder victims. By the time the blood started flying, every choice felt like one more step in a rolling disaster, and that made it nearly impossible to put down. When I went back to replay it again, however, it was impossible to ignore just how non-interactive much of The Quarry actually is. As a spiritual sequel to Until Dawn, it's a better movie, but a worse game.
The title location of The Quarry is a summer camp in upstate New York, Hackett's Quarry, that's slowly falling apart. It's initially designed to look like the most postcard-worthy version of itself, backlit by warm sunlight and spread out across approximately a billion acres of natural splendor. It’s a Hollywood version of the perfect summer experience, with colorful cinematography that makes the whole camp look like somebody’s cherished memory. Then the sun goes down, the woods get dangerously quiet, the rot gets more obvious, and the nightmare starts.
You play as each of the nine camp counselors, controlling one at a time at various points in the roughly 10-hour campaign. You can influence how its events play out through exploration scenes, conversation choices, quick time events, stealth, simple combat, and Mass Effect-style interruptions where you have a short window in which to make a sudden move. There are a lot of accessibility options built into The Quarry that let you adjust the difficulty of all of these actions, or even switch some of them to always automatically succeed. There's also a Movie Mode that lets the story play out without any interactivity at all, headed towards one of a few different preset conclusions. While you'll see most of what there is to see in Movie Mode, you will miss a couple of major events, many optional ones, and a lot of story context that can only come from playing manually.
You don't have to have twitch reflexes to get through The Quarry.
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While I was never personally interested in using Movie Mode, I can appreciate that it exists. Even without it, you don't have to have solid twitch reflexes to get through The Quarry in the way you did with parts of Until Dawn. In fact, there are several scenes where failing something like a quick time event doesn't necessarily have a bad outcome, which makes them more like snap decisions rather than mechanical challenges.
The primary issue with The Quarry is that it’s less of a game and more of a lightly interactive movie for most of its running time. You can go for surprisingly long stretches without having to make a meaningful choice or take direct control of a character. All you're asked to do is watch.
The Quarry is deliberately meant to have a lighter tone than Supermassive's other horror games, in a way that its director compared to Scream, which is backed up by the casting of David Arquette as Hackett’s Quarry’s way-too-into-this-whole-thing head counselor. It's very self-aware right from the start, with a cast of characters who have all seen at least one horror movie before and are acting accordingly.
At the same time, The Quarry's storyline feels like Supermassive's learned a lot from its past projects and is putting that experience to work. It feels more confident, with a more solid, coherent plot structure. There are still plenty of twists, but they’re carefully calculated, and a few actually managed to take me by surprise.
The Quarry's Death Rewind feature, which is unlocked after your first clear or offered as a bonus for buying the deluxe edition, gives you three "lives" over the course of a single run. Each one lets you redo the most crucial decision that would've otherwise led to a playable character's death. However, that does mean you can be jumping very far ba...
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The cast of motion-captured actors are a particular highlight. A couple of them do still get relatively little to do, and I'd hoped to see more of Lance Hendriksen’s creepy backwoods hunter, but most of the characters are genuinely likable and you're given plenty of time to get to know them. Ariel Winter, Siobhan Williams, and Justice Smith as Abigail, Laura, and Ryan, respectively, are all particular standouts, and Brenda Song as Kaitlyn somehow manages to end up as the biggest badass in the cast.
The Quarry is worth playing at least once, but when compared to Until Dawn, it's one step forward and one step back. It features a solid script performed by a great cast, with a slow-burn story that you can guide to a few different satisfying (or anticlimactic) conclusions. It's not as interactive as I'd like it to be, though, and that makes replay...
- Thomas Wilde
Jun 8, 2022 · The Quarry is a "survival horror interactive drama" played from the third-person perspective, it's the story of nine teenage camp counsellors, as they try to make it through the night at...
- Jake Dee
- Psycho (1960) Considering how much homage The Quarry pays to the slasher movie subgenre, it's no surprise to hear Byles cite the progenitor as a major influence in the game.
- Deliverance (1973) Another horror movie Byles directly names as inspiration belongs to a subgenre of "hick flicks" that include The Texas Chainsaw Massacre and The Hills Have Eyes.
- Friday The 13th (1980) For a game about camp counselors being systematically stalked and slaughtered around a lake, the first summer camp horror movie that comes to mind is Friday the 13th, which The Quarry references quite a bit.
- American Werewolf In London (1981) The biggest inspiration for the lycanthropic element of the story derives from John Landis' American Werewolf In London.
Jun 8, 2022 · The first hour of The Quarry re-captures that Until Dawn "playable horror movie" magic. Digital David Arquette tries to save death-prone teens in trailer for Until Dawn follow-up The Quarry....
Jun 15, 2022 · Horror fans with a passing or casual interest in gaming may find The Quarry the perfect gateway drug: it’s not merely inspired by, or indebted to, gruesome B-movies but is in effect one very long gore-splattered movie itself, larded with the tropes and lore of slasher flicks in particular.
The Quarry trailer What doesn’t kill you… The Quarry’s setting is inspired by 80s horror movies like Friday the 13 and the lesser-known, but genre-defining, Sleepaway Camp.