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  1. As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.

  2. Mark IV is the base mjolnir. Mark V added shielding and the capacity for an ai. Mark VI improves upon the Mark V in every way and the same with Mark VII for Mark VI. The Marks are more based around introducing specific technologies, whereas the Generations are more of an overarching armour system.

  3. Like its GEN1 predecessors it is backwards compatible—through hardware and firmware upgrades—with previous armor systems, including the Mark IV, Mark V, Mark VI, and the MJOLNIR variant of the Orbital Drop Shock Troopers' armor.

  4. The MK VI GEN 2 armor variant was adapted from preexisting MK VI suits to support GEN 2 software, probably because 1. it saves soem of the money on making new suits and 2. the SPARTANs who wore MK VI would be more comfortable in it.

  5. In real life the main influences for Chief's Infinite Mark-VI GEN3 were the Halo Legends/Forward Unto Dawn Mark-IV variant, as well as Halo 2 & 3's Mark-VI. In-universe, you could totally accept it as them being inspired by an older set of Mjolnir the Spartans wore during the war.

  6. The legendary Mjolnir Mark IV armor will come as a free new Armor Core in CU29 for Halo Infinite, offering a new suite of customization for those who like to step onto the battlefield with an old-school look. When you log into the game after CU29 drops, it’ll be waiting for you in the Armor Hall.

  7. The Mark IV [G] variant is an up-armored prototype based on the standard Mark IV helmet. It served as the basis for all subsequent armor variant development programs, and is also compatible with later models such as the Mark V .

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