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  1. Nov 15, 2019 · Excadrill always felt like a strange Pokemon to me. But it's still here on this team for good reason. Type: Ground/Steel Moves: Earthquake (TR) Iron Head (TR) Brick Break (TM, Route 8) Swords Dance (Level 40) Good against: Kabu's team except Centiskorch, Opal's team except Mawile, both Gordie and Melony, Piers, and Raihan's team except Flygon.

  2. Jun 9, 2021 · While this thread will be the hub for the top 20 or so teams from each season, the Team Bazaar will continue to function as the community team submission outlet. This allows us to provide more high-level team resources to the English-speaking BSS community while also maintaining a repository of both serious and fun community-made teams.

  3. Finally, here is a list of major objectives in the recommended order of completion, as well as the Pokemon recommended to tackle them: R22 Rival Fight: Bulbasaur/Nidoran in RB, Pikachu/Nidoran in Yellow. All Pokemon should be at least level 8 before the fight. Brock Gym: Bulbasaur in RB, Nidoran in Yellow.

    • How to Use The Team Effectively
    • Moveset & Best Build For Each Pokemon
    • Thoughts from The Game8 Team

    A party from a former World Top 3 Player

    The creator of this party once held the number 3 spot in competitive play in a former game in the series. It's typically run in an easy to understand Grimmsnarl → Togekiss → Xorder, making it easy to handle even for metagame beginners.

    Physical attacker Dragapult with Lum Berry

    Dragapult - Best Build for Ranked Battle There are more builds for Dragapult than grains of sand in the Ganges, but this build sets it up as a Physical attacker. Dragon Darts and Phantom Force are powerful attacks with STAB, while Steel Wing is used primarily to handle Fairy types.

    Assault Vest Excadrill

    Excadrill - Best Build for Ranked Battle HP EVs are set to reach a 16n-1 value (i.e. will take 1 fewer damage from Sandstorm and Hail), and to allow it to survive a hit from Wash Rotom's Hydro Pump except at the highest possible random number value. Against a HP 252, Def. 4 Wash Rotom, it can get a definite one-hit KO with Earthquake, so it's a useful counter to the Wash Rotoms seen all over the metagame.

    Grimmsnarl the wall-builder

    Grimmsnarl - Best Build for Ranked Battle This build utilizes the most common Grimmsnarl moveset, the dual-wall setter. Together with the increase of Grimmsnarls in the competitive scene, Excadrills have been increasing to counter them, using their ability Mold Breaker to ignore the effects of Prankster. For this reason, this set includes Foul Play to take down Excadrill. Also, 12 EVs are placed in Speed simply to outspeed if the opponent uses Grimmsnarl as well, in which case the order of at...

    Easy to use and effective from the start!

    One common disadvantage of Rental Teams is that it can be difficult to grasp how the creator intended them to be used. For this set, the order to send out Pokemon as well as their intended attack patterns are easy to understand, and any player can use the team reliably while taking advantage of the balanced power of the party.

    • Togekiss
    • 0000 0004 0M8P P6
    • Dragapult
    • Cloyster
  4. A team with good synergy is usually built from the ground up with this synergy concept in mind, rather than the "I need defense vs pokemon X so tack on pokemon Y". It makes the focus about the team, rather than the opposition. Otherwise, you have a team that feels somewhat disjointed. However, the holy grail here is almost a catch-22 concept.

  5. Nov 19, 2021 · Tri Attack can be used to finish off Pokemon with Sturdy, or you can use Volt Switch (get at Amity Square) if you want. You can get a Magnet at Iron Island (before Magnemite joins your team). Metal Coat is also good if you're lucky to get a Magnemite holding one. answered Nov 25, 2021by Fizz. Good team.

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  7. Jan 12, 2021 · A good lead Pokémon is one that has a favorable matchup against most of the opposing team and / or is capable of pivoting out in order to end up in a favorable position at the end of the first turn. Risk vs. Reward. Before making your move, it is a good rule of thumb to keep in mind the risk and reward of each play.

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