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  1. Akuma (known as Gouki in Japan) is an extremely powerful warrior obsessed with mastery of the Satsui no Hado, a dark energy-based force, the antithesis of the Kyosui no Hado (Power of Nothingness) that Ryu employs.

  2. Versatile tools, allowing Akuma to play either a very offensive rushdown game or a low risk, zoning game. High damage output and corner carry, even without access to EX moves. Solid and versatile mobility with great dashes, good walk speed, air tatsu, fireballs and demon flip followups.

  3. Akuma. Akuma is a powerful dark martial artist who searches for worthy opponents to fight. Akuma commonly appears as a secret final boss in the Street Fighter Series, and makes frequent appearances in crossovers.

  4. Aug 3, 2001 · For Street Fighter III: 3rd Strike - Fight for the Future on the Arcade Games, Akuma Guide by srwilson.

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  5. Feb 10, 2013 · Street Fighter III: 3rd Strike - (Akuma) Final Boss Battle vs. Gill & finale. Please support me and my work by becoming a Patreon via the following link: / thebrownplayer # ...

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  6. Mar 27, 2000 · Akuma has 5 supers and can choose from three during the game (the two being his Shun Goku Satsu and Kongou Kokuretsu Zan) 3. Akuma's supers are easier to connect w/o use of combos (take for...

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  8. Akuma's combos heavily rely on your distance from the opponent and whether or not they're crouching. Generally, combos into 214HK Tatsu will always work, as the first hits won't whiff crouchers and even farther hits will land on a majority of crouching characters.

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