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  1. Versatile tools, allowing Akuma to play either a very offensive rushdown game or a low risk, zoning game. High damage output and corner carry, even without access to EX moves. Solid and versatile mobility with great dashes, good walk speed, air tatsu, fireballs and demon flip followups.

  2. He believes only another practitioner of the Satsui no Hado will ever be able to contest his power. His first appearance was in Super Street Fighter II Turbo as a secret boss.

  3. Akuma boasts both powerful space control and ferocious, ambiguous setplay. What keeps him in check is the lowest defense in the game, meaning that any mistak...

    • 3 min
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    • That Blasted Salami
  4. Mar 27, 2000 · Akuma has 5 supers and can choose from three during the game (the ¦ ¦ ¦a¦ two being his Raging Demon and Kongou Kokuretsu Zan) ¦ ¦ ¦q¦ 3. Akuma's supers are easier to connect w/o use of combos...

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    • Jchristopher
  5. Feb 10, 2013 · Street Fighter III: 3rd Strike - (Akuma) Final Boss Battle vs. Gill & finale. Please support me and my work by becoming a Patreon via the following link: / thebrownplayer # ...

    • 9 min
    • 283.2K
    • TheBrownPlayer
  6. Aug 3, 2001 · III.Info about Gouki (Akuma) ******************************************************************************. As I have the Japanese version of the Game Akuma is called Gouki on my version. so...

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  8. Sep 17, 2000 · Well, because Akuma for starters has a wide variety of moves, which all have a variety of uses. Akuma does good damage and he has combos that just plain hurt. Akuma now has 5 types of supers. The...

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