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  1. Aug 13, 2014 · Pack of Best Mods for ROME II (ex-work simultaneously) This collection brings together the mod that I consider essential and that should have been from the beginning in the base game. All the mods are compatible with each other and can work together in last patch*, making it more complete and varied gaming experience.

    • Better Water III HD
    • Rome II: Campaign HD Textures and Lighting
    • Enhanced Particles
    • Campaign Camera
    • Rome: Total War Music
    • Superhappycollosseum
    • Four Turns Per Year Mod
    • 12 Turns Per Year
    • Season Effects For Main Campaign
    • A World to Explore

    Check Out This Mod A quick and easy way to jazz up your game time is with a few simple graphics enhancements. When it comes to Total War games, or pretty much every grand strategy game out there, water seems to always be on top of the list. Better Water III HD improves water textures in the game, making oceans look much more realistic. Two more gre...

    Check Out This Mod If you’re looking for a more expansive graphical upgrade, Campaign HD Textures and Lighting is a great way to get going. It improves textures of mostly all terrain aspects of the game, making land, shores, and coastlines look much more realistic. The mod even enhances lighting effects to make things look a bit more vibrant, all w...

    Check Out This Mod With little mods, it almost always seems like they won’t really make much of a difference. While it does seem that way, it’s usually a simple case of 1+1=2, where the results can be surprisingly good when these mods are combined with each other. Paired with the previous two mods, Enhanced Particles adds another layer of realismto...

    Check Out This Mod Another staple for top-down strategy games: the view. Cameras always seem to always be one of the first things to receive an upgrade. I don’t really understand why developers haven’t found the “perfect” camera system yet, but for some reason we’re never able to zoom in and out as much as we’d like. This mod fixes exactly that for...

    Check Out This Mod Many fans just can’t let go of how Rome: Total War affected them. And who can blame them really? Rome: Total War was a brilliant game. So if you’re a hardcore Rome: Total War fan, here’s a simple way to get a little dose of nostalgia. The mod “Rome: Total War Music” actually adds the entire soundtrackof the previous title to TW: ...

    Check Out This Mod Nitpicky as we are, players have found the tiniest details in TW: Rome II to tailor-fit to our liking. These next few mods might impact only the smallest details, but are sure to change the way you play the game quite a bit. To start off, modder CN_Vandal didn’t feel like the Colosseum mechanicsin the game made much sense. Improv...

    Check Out This Mod When it comes to the grand strategy genre, patience is key. After all, the “grand” aspect of it is there for a reason. All great things take time. While pacing is always a matter of preference, many players like to slow things down a bit. Four Turns Per Year does exactly as it says: changing the number of turns it takes for a yea...

    Check Out This Mod If you want to slow things down even more, there’s an alternative that offers 12 whole turns per year. Be warned, though, with the amount of progress you’ll make with each year, you might find that you’re approaching the end game a bit earlier than expected. Then again, it’s a matter of preference. So if this is more your speed g...

    Check Out This Mod Season Effects is a great way to add some depth and realism to the Total War: Rome II campaign. It basically introduces seasons, each impacting different aspects of towns and cities based on the time of year. What’s even more interesting is that different provinces have different effects depending on geography. So winter might be...

    Check Out This Mod Exploration is always a big part of strategy games, as we’re all familiar with the fog that covers unexplored areas of the map. Stepping foot in uncharted territory is usually the only way to reveal what’s underneath, but that isn’t the case with TW: Rome II. A World To Explore brings that exploration aspect to TW: Rome II, remov...

  2. Haegemonia. Dec 15 2020 Released 2017 Real Time Strategy. Haegemonia is a mod in development for Total War : Rome II, resulting for the merge of L'aigle's Celtis Galliae and fixa's New Macedonians. It's a project... No mods were found matching the criteria specified.

  3. Apr 14, 2021 · 2021 Essential Mods. With a new year and a new DEI version, I've updated all my Rome 2 mods to create the optimal TWR2 experience. I wanted to list them here, as well as invite those who have their own "must have" mod list to share theirs. Without further ado: Difficulty. Campaign: Normal/Hard.

  4. Jul 8, 2019 · 1.3k. Rome II - Total War - Campaign Victory All 3 Victory Conditions Available. This Rome 2 save has almost all complete victory conditions:Military Victory - Just spam ships. As you have everything but ships (about 5 turns)Economic Victory - Just raise taxes. As you have everything but 90.000 income (about 1 turn)Cultural Victory - Just build ...

  5. Mar 5, 2015 · Also the economic part should be the best when the number of slaves is about 20% - 30%. When you have lesser than 20% slaves, the penalty should be on economic and public-order. Also if you have more than 30% slaves, the public-order penalty should rise. Also when have more than 40% slaves, the economic should slowly get down.

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  7. 1)Selling slaves There is a new edict called Sell slaves (iconed by broken chains) and by issuing this edict every turn the slave percentage of the region will drop by half and at the same time the income will improve dramaticaly according to the percentage of slave population. This represents not only selling slaves but also the tribute paid ...

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