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  1. Aug 11, 2019 · Previously we showed you it was possible to play Halo CE on a Playstation 4. Now it's possible to also play Halo 2 on the PS4. Let's see how well it runs!Gre...

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    • Generalkidd
  2. May 22, 2007 · Minimum requirements. Graphics card: ATI X700 or Nvidia 6100 display adapter with 128 megabytes (MB) of RAM and the following features: • Pixel shader: 2 or higher • Vertex shader: 2 or higher Windows Experience Index scores: • Graphics score: 3 or higher • Gaming graphic score: 3 or higher. CPU:

    • (90)
    • Windows Vista
  3. Here are the Halo 2 System Requirements (Minimum) CPU: AMD Phenom II X4 960T / Intel Core i3-550. CPU SPEED: Info. RAM: 8 GB. VIDEO CARD: AMD Radeon HD 6850 ; NVIDIA GeForce GTS 450. DEDICATED VIDEO RAM: 512 MB. PIXEL SHADER: 5.0. VERTEX SHADER: 5.0. OS: Windows 7.

    • Synopsis
    • Development
    • Multiplayer
    • Marketing Promotions and Release
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    Characters and setting

    Halo 2 does not pick up directly after the events of its predecessor, but rather, after the events depicted in the novel Halo: First Strike, taking place in Halo: Combat Evolved with the events explaining Master Chief's return to Earth not featured in any game so far. The story dives deeper into the society of the Covenant, their goals, beliefs, and alliances, as well as continuing Master Chief's story to put an end to the Covenant threat on Earth as well as another Halo. Halo 2 also introduc...

    Plot synopsis

    The game begins on High Charity, the mobile capital city of the Covenant. The former Supreme Commander of the Fleet of Particular Justice, Commander Thel 'Vadamee, is on trial before the High Council for his failure to protect Halo. Despite his insistence that the Flood hampered his abilities, the Hierarchs who lead the council, the High Prophets of Truth, Mercy, and Regret, deem him guilty of failing to protect the Sacred Ring. 'Vadamee is then stripped of his rank and his armor and is brand...

    Campaign

    The campaignconsists of 15 levels, of which 14 are playable. 1. The Heretic - "For failure such as this, no punishment is too great."(cutscene; unplayable) 2. The Armory - "Suit up, prepare for battle."(tutorial) 3. Cairo Station - "Defend the station's MAC gun from Covenant boarders." 4. Outskirts - "Rally scattered marines, clear hostile contacts from the old-city." 5. Metropolis - "Take the bridge, break the Covenant's grip on the city-center." 6. The Arbiter - "Infiltrate a Forerunner fac...

    Engine

    Halo 2 features a modified version of the engine from Halo: Combat Evolved. This new engine featured support for online play via Xbox Live, improved visuals, and the implementation of the Havok physics engine that would replace Bungie's in house physics engine used in Combat Evolved. Halo 2 was initially meant to implement a new graphics engine called Pstencil that would allow for objects to cast real-time shadows. This lighting technique proved too expensive for the Xbox's hardware to handle...

    Gameplay and design

    In the aftermath of the success of Combat Evolvedin the multiplayer and LAN scene, there was a desire to double down on multiplayer development. The team was also involved in the development of Xbox Live at this point. One of the biggest alterations to gameplay in Halo 2 is perhaps the ability to dual wield weapons; this tactic allows for twice the firepower at the expense of being unable to throw grenades or melee without dropping the left weapon. In terms of vehicles, all vehicles from the...

    Campaign and story

    1. "I think everybody had their own priorities for the sequel. For me, I felt passionate about exploring this whole other world, that isn’t all about Master Chief. The other side." 2. — Joseph Staten Halo 2 has been the only game in the series to have the most content either cut from the game entirely or redesigned completely as evidenced in many forms of media. In the Halo 3 Essentials disc featuring the "Director's Commentary" of the cutscenes, three separate levels were discussed as having...

    Unlike its predecessor, Halo 2 allowed players to compete with each other over the Xbox Live online service, in addition to the originals support for split-screen and System Link multiplayer. Halo 2's Xbox Live mode offered a unique approach to online gaming that is intended to alleviate some of the problems that have plagued online first-person sh...

    Announcement trailer

    1. Main article: Halo 2 announcement trailer In 2002, Bungie released the first glimpse of Halo 2 in a pre-rendered CG trailer. The trailer featured the Master Chief in his new MJOLNIR Mark VI armor preparing for battle in a space station. Cortana is also heard and has dialogue with the Chief. It also featured Earth and Ket-pattern battlecruisers in orbit. The UNSC seem to be losing in the battle. The events of this trailer were featured in the final version of Halo 2. Some of the events and...

    E3 2003

    1. Main article: Halo 2 E3 demo E3 2003 featured the release by Bungie of footage of a playable in-game demo of the Halo 2 campaign. The demo featured the battle on Earth in the city of New Mombasa. Master Chief, Cortana, Sergeant Johnson, Corporal Perez, Major Easley, and Sergeant Banks were all seen/heard in the demo. The demo showed off new features like Dual-Wielding (the Master Chief could actually keep both his dual-wielded weapons when he switched to his secondary sidearm; this was cha...

    Halo 2 Council

    To help promote Halo 2, Microsoft established the Halo 2 Council, an off-shoot of its celebrity "Xbox Playaz Club". It had seven members, consisting of actors Wilmer Valderrama, Benjamin Mckenzie, and Aisha Tyler; Jeremy Shockey of the New York Giants; and bands Hoobastank, Incubus, and Linkin Park. Members of the Halo 2 Council received advanced copies of the game, as well as an exclusive "Halo 2 Pelican Case", a portable Xbox contained in a personalized suitcase with a 15-inch HDTV, two con...

    "Halo 2is the single greatest achievement on the platform."
    — OXM 038, December 2004 (The OXM verdict: 10/10)
    Originally, there were to be several kinds of Warthogs including an Arctic model (which was included in the Halo 3 DLC multiplayer map Avalanche), a transport vehicle and a small ATV (known as the...
    Jason Jones is known for establishing the quote: "Halo 2 is a lot like Halo 1, only it's Halo 1on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas. And...
    In the final days prior to the deactivation of Halo 2's multiplayer, Bungie added new sayings to the Did You Know? section of the lobby including messages of thanks to Halo 2 fans for staying suppo...
    Halo 2has been played for about 100 million hours on Xbox since its release.

    Cover art

    1. Icon art. 2. Title art. 3. Full game cover for Halo 2. 4. Full screenshot featured on the back cover.

    Concept art

    1. Concept art of the Master Chief taking cover. 2. Concept art of the Arbiter sneaking up on Master Chief, later included on the Halo 3 Zune.

    Promotional material

    1. A wallpaper used to market the game. 2. Another wallpaper used to market the game. 3. Artwork featuring the Master Chief during the Battle of Mombasa. 4. EGM cover by Craig Mullins. 5. OXM cover by Eddie Smith. 6. Another OXM cover. 7. EDGE cover by Eddie Smith. 8. "Bidgade Damaged" by Zoé Brawley. 9. "Bidgade Damaged" by Zoé Brawley.

    Official project page on Bungie.net
    halo.bungie.org: "Frankie's Bungie Updates"
  4. The cinematics alone probably account for something like ~20-30GB of the total. The highest resolution textures in halo 4 are smaller than 720p, while some textures in halo 2 anniversary are as high as 4k. On top of that there are two copies of every model, sound, animation, ect.

  5. Minimum system requirements: CPU: 2.0 gigahertz (GHz) RAM: 1 gigabyte (GB) or random access memory (RAM) GPU: ATI X700 or Nvidia 6100 display adapter with 128 megabytes (MB) of RAM and the following features: • Pixel shader: 2 or higher • Vertex shader: 2 or higher Windows Experience Index scores: • Graphics score: 3 or higher • Gaming ...

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  7. en.wikipedia.org › wiki › Halo_2Halo 2 - Wikipedia

    Mode (s) Single-player, multiplayer. Halo 2 is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another ...

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