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  1. I've been testing the maximum possible tree dimensions for each tree type and have come up with the following results (keep in mind these measurements include all possible leaf blocks and branches): Big Jungle: 16x16 width, 32 height; Regular Jungle: 5x5 width, 13 height

  2. I've been poring through more decompiled source code and running tests, and have prepared a definitive guide to tree growth and leaf decay. Growth rate. Trees in single player have a chance to grow if they are within a 19x19 chunk area (304x304 blocks) centered on the player.

  3. Various trees found in Minecraft. Trees vary widely in height, from a bare minimum of 1 log block for jungle bushes, ranging up to a maximum of 30 blocks for mega jungle trees. Tree canopies are composed of leaf blocks and grow 1 block higher than the highest log block (except those of the fancy oak, whose leaves grow 3 blocks higher).

  4. minecraft.fandom.com › wiki › TreeTree - Minecraft Wiki

    • Overview
    • Structure
    • Growth and characteristics
    • Types of trees
    • Foliage colors
    • Issues

    A tree is a common plant feature that mainly consists of logs and leaves.

    The trees found in Minecraft, excluding the jungle bush, azalea trees, mangroves, and cherry trees.

    Trees vary widely in height, from a bare minimum of 1 log block for jungle bushes, ranging up to a maximum of 30 blocks for mega jungle trees.

    Tree canopies are composed of leaf blocks and grow 1 block higher than the highest log block (except those of the fancy oak, whose leaves grow 3 blocks higher). The canopy may begin from the ground and go up to 6 blocks from the ground. Tree canopies are generated from roughly spherical clusters of leaves about 5–7 blocks across, centered on sections of trunk or branches. Leaves must be supported by an adjacent trunk (or leaf blocks connected to the trunk); otherwise, they disappear.

    Fancy oak, dark oak, and mega jungle trees grow branches (logs connected horizontally, vertically, or diagonally to the trunk or other branches). Most of the time, a single tree has between one and six branches, and each branch has between one and six logs. Acacia tree branches do not cover their branches in this way.[more information needed] Regular oak, jungle, birch, spruce, pine, mega spruce, and mega pine lack branches.

    Trees are created when chunks are generated, and can also be grown from saplings.

    Tree saplings have a 1⁄20 chance (1⁄40 if they are jungle saplings) of dropping from leaf blocks when they decay or are destroyed. There are seven species of saplings, corresponding to seven of the eight main trees: oak, birch, spruce, jungle, acacia, dark oak, and cherry.

    The sapling can be planted on any variant of dirt (except dirt path) a moss block or a mud, and must have a light level of at least 8 in the sapling block.

    A sapling uproots with light level 7 or less in the sapling block itself unless it has a view of the sky that is unobstructed (except by glass or other transparent materials). The sapling must have at least 6 blocks of space above it to grow; the amount of required space varies between the different species of trees. A ceiling above sapling limits the maximum height of the tree that can grow from that sapling. However, dirt blocks and logs may not prohibit tree growth, and in some cases may be replaced as a sapling attempt to grow through them. However in Bedrock edition, logs prohibit tree growth.

    If multiple saplings are planted next to each other, each one grows as long as the leaves from the other grown saplings do not block too much of the sunlight. Artificial light (torches, etc.) can still be used to grow them if this happens.

    All trees in the active chunk radius around the player make attempts to grow at random intervals. For any given tree this can work out to about one growth attempt per minute. When a tree attempts to grow, it first checks that it has enough light, then randomly chooses which variant of that species of tree to become; for example, an oak sapling chooses to grow as either a normal or fancy oak tree.

    Oak

    Oaks are among the most common trees in the game. They have the smallest space requirements, and along with dark oak trees, they can drop an apple when a leaf block is destroyed. In swamp biomes, a slightly larger variant of the regular oak tree with vines is generated, which can naturally generate in shallow water. Fancy oaks may also grow or generate in place of regular oaks; these are taller and may feature branches. A rare variant is its smallest configuration, colloquially known as a "balloon" oak. ••••

    Spruce

    Spruce trees grow from spruce saplings and have growth patterns and requirements similar to birch trees, although they appear different. They are mainly found in the taiga biome, but they may also generate in windswept forest, snowy plains, snowy taiga, and old growth taiga biomes. Spruce logs have the same texture as oak logs, but it is a darker shade of brown; its leaves are denser, with a darker and more bluish tone. •••••

    Birch

    Birch trees look fairly similar to small oaks in terms of height and are most commonly found in birch forest biomes. There are two types of birch: a shorter tree that can be grown by the player with birch saplings; and a taller, rarer variety that generates only naturally in tall birch forest biomes. ••

    Depending on where the tree generates, the color of the leaves may differ. For example, if an oak tree is in a colder biome, such as a taiga or windswept hills biome, it has a blue-green hue. In a snowy taiga, the leaves are white with a slight grey tint. However, if it is in a dry biome, such as a desert or savanna, it has a mustard yellow hue. Spruce, birch and cherry leaves do not follow these rules; they always have the same color regardless of the biome.

    •••

    Leaves are checked individually for biome coloration rather than as part of a larger tree; as such, trees that were grown between biomes usually have multiple shades on each side.

    •••

    Issues relating to "Tree" are maintained on the bug tracker. Report issues there.

  5. Potion brewing chart (most efficient recipes, excludes splash and lingering potions). Recipes may differ in Bedrock Edition. Brewing is the process of creating potions, splash potions, and lingering potions by adding various ingredients to water bottles in a brewing stand.

  6. May 14, 2024 · Table of Contents. What Is a Potion in Minecraft. Potions are bottled liquids in Minecraft that apply a magic-like effect to the user for a limited time. There are a variety of potions in the game, each with its own unique effects. Some are negative, some are neutral, and most other potions have positive effects.

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  8. This page is part of IGN's Minecraft Wiki guide and details everything you need to know about potion recipes, primary and secondary potion levels, splash potions, detailed charts that explain the...

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