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      • 2. 489 million people in China watch or participate in eSports. (Statista, China Briefing) According to the latest statistics, one (1) in three (3) people in China is interested in esports on some scale, whether by competing, organizing events or simply being a spectator.
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  2. Dec 20, 2023 · Choose a region: China’s eSports market has been expanding so quickly that it is difficult to measure its value. Estimations range from one billion to well over 20 billion dollars with a...

  3. May 9, 2023 · The competitive, organized video gaming had attracted 488 million users in China in 2022. The country has become one of the largest eSports powerhouses in the world, with rising numbers of...

  4. Basic Statistic Global eSports market revenue 2021, by region. Premium Statistic Market value of eSports in China 2019-2025. Premium Statistic Amount of domestic eSports investment in...

  5. Mar 6, 2024 · In 2022, China stood as the most prominent eSports market in Asia, with a market share of 34.2%. One of the top eSports games in China is League of Legends, which has approximately 75 million players. PUBG, DOTA 2, and Overwatch are other popular eSports games in China.

    • how many esports fans are there in china 2021 20221
    • how many esports fans are there in china 2021 20222
    • how many esports fans are there in china 2021 20223
    • how many esports fans are there in china 2021 20224
    • how many esports fans are there in china 2021 20225
  6. Oct 28, 2022 · In 2021, China’s esports market size was about RMB 167.3 billion, according to iResearch. China also has the highest number of active esports players and tournament viewership thanks to new technologies with mobile devices and live streaming.

  7. Jul 18, 2022 · China generated $403.1 million in esports revenue and there were 434 million esports fans last year. This comes from Niko Partners' latest Esports in China report.

  8. Mar 10, 2024 · In 2019, there were an estimated 197 million esports enthusiasts in China, with an additional 200.8 million occasional esports viewers. By 2021, these numbers grew to 234 million esports enthusiasts. Which country has nearly half of the eSports audience?

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