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The trick to fostering collective creativity, Catmull says, is threefold: Place the creative authority for product development firmly in the hands of the project leaders (as opposed to corporate...
Sep 1, 2008 · This article includes a one-page preview that quickly summarizes the key ideas and provides an overview of how the concepts work in practice along with suggestions for further reading. Many people believe that good ideas are rarer and more valuable than good people. Ed Catmull, president of Pixar and Disney Animation Studios, couldn't disagree ...
Ed Catmull (center) works through story ideas with his team at a retreat for Toy Story 3. The Quarterly: You mentioned signals a moment ago; say a bit more about that. Ed Catmull: Restarting something that doesn’t work is costly and painful, but in doing so, we send a major signal to our company.
The making of Toy Story—the first feature film to be animated entirely on a computer—had required every ounce of our tenacity, artistry, technical wizardry, and endurance.
Apr 9, 2014 · Co-founder and president Ed Catmull on keeping things secret, bringing Marvel into the mix, and the future of 3D animation.
Apr 8, 2014 · The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and...
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Sep 1, 2008 · The trick to fostering collective creativity, Catmull says, is threefold: Place the creative authority for product development firmly in the hands of the project leaders (as opposed to corporate...