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Dec 13, 2014 · Water ripple effect, OpenGL (which it may optionally use based on hardware), Game Engine and Python wrappers via Python-Ogre - so my answer to my own question, Can anyone provide a suitable implementation of this effect using OpenCV/OpenGL and Pygame?
Nov 13, 2020 · Here is one approach using QTimer and reimplementing paintEvent to draw an ellipse with an increasing radius on timeout. def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.r = 0. self.timer = QTimer(interval=25, timeout=self.set_radius)
May 31, 2022 · Essentially, if you were to tell the wave equation that you dropped a ball into a pond, it would tell you how the ripple created by the ball would develop over time and allow you to predict the...
- Matias Ortiz
Has anyone seen a suitable implementation of this effect for Pygame (using OpenGL or not)? The culprit here is the (code) interface to pass a list of values that will be sent from an external interpreter (tracker - not TUIO though) via Python.
Water ripple effect and seabed distortion. Below GIF made with library PygameShader (GPU shader ==> wave_gpu method). Wave_gpu method is the cython method developped in this github page ported to CUDA for higher resolutions and better perforamces. For a full GPU demo install PygameShader (*) and run the demo PygameShader/Demo/GPU_demo_ripple.py ...
Water ripple effect algorithm with numpy, pygame and cython - yoyoberenguer/Water-Ripple-Effect
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Impression of a ripple created by wave patterns. Each wave pattern uses two sides, each generated by 3 arcs. In the Python code below, the relative sizes of ...