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  1. Nov 13, 2020 · Here is one approach using QTimer and reimplementing paintEvent to draw an ellipse with an increasing radius on timeout. def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.r = 0.

  2. Dec 13, 2014 · Water ripple effect, OpenGL (which it may optionally use based on hardware), Game Engine and Python wrappers via Python-Ogre - so my answer to my own question, Can anyone provide a suitable implementation of this effect using OpenCV/OpenGL and Pygame?

  3. Mar 30, 2023 · wave() function creates a wave like structure from top and bottom of the image. Creates a ripple effect within the image. We can change wavelength as well as amplitude of the image using amplitude & wave_length parameters in wave() function. Syntax : wand.image.wave(amplitude, wave_length) Parameters :

  4. May 31, 2022 · The goal of this tutorial will be to simulate a ripple of water as it evolves through time. This is gonna be a really interesting one, so strap in! The Wave Equation

    • Matias Ortiz
  5. Has anyone seen a suitable implementation of this effect for Pygame (using OpenGL or not)? The culprit here is the (code) interface to pass a list of values that will be sent from an external interpreter (tracker - not TUIO though) via Python.

  6. Water ripple effect and seabed distortion. Below GIF made with library PygameShader (GPU shader ==> wave_gpu method). Wave_gpu method is the cython method developped in this github page ported to CUDA for higher resolutions and better perforamces. For a full GPU demo install PygameShader (*) and run the demo PygameShader/Demo/GPU_demo_ripple.py ...

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  8. Apr 4, 2022 · A full-program that accepts [w, h] f [x, y] and prints a list of frames which are each lists of lists of integers 1 (ripple) and 0 (calm). The coordinates, w h x y are all 1-indexed (top-left = [1,1] ).

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