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Lobster really wants you to be able to use function values everywhere at no cost, so besides guaranteed inlining, the other way they differ from other languages is that they are always non-escaping. What that means is, that while function values may use free variables (refer to variables from enclosing scopes), they are not "closures", i.e ...
Lobster is a programming language that tries to combine the advantages of static typing and compile-time memory management with a very lightweight, friendly and terse syntax, by doing most of the heavy lifting for you.
Another way in which lambdas in most languages differ from Lobster: you cannot return/break from the loop, making them often useless as control structures. In Lobster, they function just like real constrol structures would.
Whereas Lobster supports two imGUIs (and I definitely think this is the way to go for gaming when comparing to retained GUIs), QED has two languages bundled into one. The first language defines a data model and is very C/Java-looking: <cmd> { <cmd2>; } The second language is a bit more akin to html/css with sets of attributes (keys) and values.
- Mating Communication. There are many different languages that a lobster can “speak”, and love is number one on the list. At least twice per year, the female lobster is ready and waiting in the soft-shell state as she can carry sperm for two years and reproduce when needed.
- Peeing Is The Lobster Language. In our first point, we talked about pheromones released by the female lobster when she’s ready to mate. However, those same pheromones are used to protect the lobster and communicate information to other lobsters and potential predators.
- They Make Music. Well, not really. What they can sometimes do is rub their antennas together at a speed from which a squeaky noise will come. Scientists still have no idea why they do this or what purpose it serves.
- Do They Scream? No, they don’t scream. We wanted to add this one as a non-form of communication due to the myth that’s been hyped for decades. The reason people think that lobsters scream is due to the high-pitched sound that comes from them when they are boiled and cooked.
Lobster actually has very powerful object oriented features (its overloading and dynamic dispatch being more expressive than in most OO languages), but it doesn't push its OO angle to the forefront, and unlike OO languages doesn't have an object heavy API.
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Languages differ from each other in various respects, e.g., in their sentence structure (syntax), word structure (morphology), sound structure (phonology) and vocabulary (lexicon). However the extent and limits of variation are a challenging puzzle.