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  1. Early in his life, Catmull found inspiration in Disney movies, including Peter Pan and Pinocchio, and wanted to be an animator; however, after finishing high school, he had no idea how to get there as there were no animation schools around that time.

  2. Mar 21, 2024 · RenderMan, a project launched by computer graphics pioneer Edwin Catmull, is behind much of today’s computer-generated imagery and animation, including in the recent fan favorites Avatar: The ...

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  3. www.computerhistory.org › profile › edwin-catmullEdwin Catmull - CHM

    Oct 17, 2024 · Dr. Catmull founded three of the leading centers of computer graphics research - the computer graphics laboratory at the New York Institute of Technology, the computer division of Lucasfilm Ltd. and Pixar Animation Studios.

  4. Ed Catmull has been at the forefront of the digital revolution since its early days. The president of Pixar and Disney Animation Studios began studying computer science at the University of Utah in 1965.

  5. May 5, 2021 · Catmull, Steve Jobs, and John Lasseter pioneered a new generation of animation and forever changed the face of filmmaking. Here's how they brought inanimate objects to life with their own personalities, emotions, and moods.

  6. Catmull: Well, it was crossing my mind. At the time, I wanted to be an animator and an artist. But, I took chemistry and physics and math and I did fairly well on those. Although, because of my schedule I had to learn algebra on my own through the university home study program. So, I took advanced algebra there.

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  8. Edwin Catmull’s pioneering work in the field of computer graphics and animation underpins the film industry as we know it today. Catmull was born Parkersburg, West Virginia in 1945 but moved to Utah when he was six months old.

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