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  1. Early in his life, Catmull found inspiration in Disney movies, including Peter Pan and Pinocchio, and wanted to be an animator; however, after finishing high school, he had no idea how to get there as there were no animation schools around that time.

  2. Catmull ran the Computer Graphics Lab for Schure, but he eventually realized that the Long Island enterprise lacked the technical expertise to make a credible animated film. In 1979, Catmull moved west to take a job with Lucasfilm Ltd. in northern California.

  3. Ed Catmull has been at the forefront of the digital revolution since its early days. The president of Pixar and Disney Animation Studios began studying computer science at the University of Utah in 1965. In 1972, he created a four-minute film of computer-generated animation that represented the state of the art at the time.

  4. May 5, 2021 · Catmull, Steve Jobs, and John Lasseter pioneered a new generation of animation and forever changed the face of filmmaking. Here's how they brought inanimate objects to life with their own personalities, emotions, and moods.

  5. www.computerhistory.org › profile › edwin-catmullEdwin Catmull - CHM

    Oct 17, 2024 · Dr. Ed Catmull is cofounder of Pixar Animation Studios and president of Walt Disney and Pixar Animation Studios. Previously, Dr. Catmull was vice president of the Computer Division of Lucasfilm Ltd., where he managed development in the areas of computer graphics, video editing, video games and digital audio.

  6. Catmull: Well, it was crossing my mind. At the time, I wanted to be an animator and an artist. But, I took chemistry and physics and math and I did fairly well on those. Although, because of my schedule I had to learn algebra on my own through the university home study program. So, I took advanced algebra there.

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  8. Jan 13, 2014 · Soon, he became an animator at the studios, but he would be fired due to his obsession with computer animation and his reluctance to let it go when asked by his superiors. In 1985, he found a home with LucasFilm’s computer division. Catmull hired Lasseter as an “Interface Designer” because he wasn’t officially allowed to hire an animator.

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