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  1. Lucasfilm. Lucas approached Catmull in 1979 and asked him to lead a group to bring computer graphics, video editing, and digital audio into the entertainment field. Lucas had already made a deal with a computer company called Triple-I, and asked them to create a digital model of an X-wing fighter from Star Wars, which they did.

  2. From an early age, he dreamed of a career with the Walt Disney Company, the world's leading feature–film animation studio for much of the twentieth century, but realized as he came of age that perhaps he lacked the artistic ability to land a job with the prestigious Disney corps of animators.

  3. www.computerhistory.org › profile › edwin-catmullEdwin Catmull - CHM

    Oct 17, 2024 · Dr. Catmull founded three of the leading centers of computer graphics research - the computer graphics laboratory at the New York Institute of Technology, the computer division of Lucasfilm Ltd. and Pixar Animation Studios.

  4. 2013 Computer History Museum. John Hollar: We’re with Ed Catmull at Pixar today. Let's start at the very beginning. Ed, you were born in West Virginia. Talk a little bit about your very earliest memories growing up and then the move to Utah. Edwin “Ed” Catmull: My father was a Marine. He met my mother in San Francisco.

  5. Jun 23, 2024 · Ed Catmull’s fascination with the intersection of art and technology began during his days at the University of Utah, where he pursued a Ph.D. in computer science. Inspired by the potential of...

  6. May 5, 2021 · Catmull, who had a doctorate in computer technology, co-founded animation film studio Pixar alongside Steve Jobs and John Lasseter in 1986, and the trio began taking creative risks that shook up the world of entertainment.

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  8. Research. Subjects. Edwin Catmulls pioneering work in the field of computer graphics and animation underpins the film industry as we know it today. Catmull was born Parkersburg, West Virginia in 1945 but moved to Utah when he was six months old.