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  1. Nov 8, 2022 · They show how games are expanding the horizons of fine art, not just in subject matter but also by providing new tools that radically increase the scope and scale of what a single artist can...

    • Tom Faber
  2. These games artists, such as Robert Yang, now use online platforms like itch.io, ostensibly intended as a videogame sales portal, to disseminate their work for free or pay-what-you-want. Yang's art-games, or perhaps games-art (the difference is increasingly hard to determine), are able to use contemporary games development software like Unity ...

  3. Feb 16, 2011 · Videos by VICE. Where did it come from? The first art game to be produced, as in one that was made with the distinct purpose of being a piece of art rather than a video game, is virtual...

  4. Technology has expanded the canvas upon which artists are able to paint and tell their stories. As an art form that has only existed in the digital space, video games are truly a collision of...

  5. Aug 2, 2013 · The critic Roger Ebert once drew a crucial distinction between video games and art: he said that the ultimate objective of a video game—unlike that of a book, film, or poem—is to achieve a high...

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  7. The Art of Video Games is one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. It features some of the most influential artists and designers during five eras of game technology, from early pioneers to contemporary ...

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