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  1. Nov 8, 2022 · They show how games are expanding the horizons of fine art, not just in subject matter but also by providing new tools that radically increase the scope and scale of what a single artist can...

    • Tom Faber
  2. These games artists, such as Robert Yang, now use online platforms like itch.io, ostensibly intended as a videogame sales portal, to disseminate their work for free or pay-what-you-want. Yang's art-games, or perhaps games-art (the difference is increasingly hard to determine), are able to use contemporary games development software like Unity ...

  3. Aug 2, 2013 · August 2, 2013. The critic Roger Ebert once drew a crucial distinction between video games and art: he said that the ultimate objective of a video game—unlike that of a book, film, or poem—is...

  4. Feb 16, 2011 · The video games can be modified, turned into machinima (animations generated from game engines), used for in-game virtual performance art, as part of an installation, as a generative system, and...

  5. An amalgam of traditional art forms — painting, writing, sculpture, music, storytelling, cinematography — video games offer artists a previously unprecedented method of communicating with and engaging audiences.

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  7. Art is inherently functionless while games are tactile, malleable and subject to different play styles. This has led some to believe that they’re not a form of art as they can be modified...

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