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Apr 4, 2019 · TIME’s Game of Thrones family tree is organized by five different categories: Allied, Seduced (consummated relationship), Rebelled, Killed and Fought (one-on-one combat with a definitive...
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The characters from the medieval fantasy television series Game of Thrones are based on their respective counterparts from author George R. R. Martin's A Song of Ice and Fire series of novels.
Game of Thrones is an American fantasy drama television series created by David Benioff and D. B. Weiss for HBO. It is an adaptation of A Song of Ice and Fire, a series of fantasy novels by George R. R. Martin, the first of which is A Game of Thrones.
- Overview
- Ancient cultures and peoples of Westeros
- Ancient cultures and peoples of Essos
- Contemporary cultures and peoples of Westeros
- Contemporary cultures and peoples of Essos
- Sothoryos
- Non-human races
- In the books
- References
"I suppose all of our ancestors came from somewhere else, originally."
―Petyr Baelish
There are numerous and diverse cultures and peoples living in the known world, across the three known continents of Westeros, Essos, and Sothoryos.
None of the inhabitants of the world that Westeros is set on can say with certainty how old it is, nor how long the human race has lived on it. Different religions offer different supernatural origin myths for the human race, though it isn't clear which - if any - is correct. It is unknown if humans were literally created by supernatural forces, such as how the races in Tolkien's Middle-earth legendarium were created, or if they evolved from simpler life-forms as on real-life Earth (though the concept of biological evolution has never been developed by the inhabitants of Westeros's medieval setting).
Within recorded history, written records stretch back about 6,000 years before the time of Game of Thrones, around the time that the coming of the Andals introduced a full writing system to Westeros. Several of the older civilizations in Essos (such as Old Ghis and Yi Ti) have written records that stretch back to the Long Night cataclysm, about 8,000 years ago. Humans were still active before the time of written records, in the Dawn Age, stretching back to at least 12,000 years ago when the First Men became the first humans to migrate to Westeros - though humans were living in Essos long before that. There were several older lost civilizations in the Dawn Age but they left only ruins behind. It is unknown if humans originated (by whatever means) in Essos, Sothoryos, or some other now-unknown continent, as even oral history does not extend that far back, instead fading into folklore and religious explanations.
The dividing line between "ancient" cultures and peoples and "contemporary" ones in this article is defined as before or after Aegon's Conquest of the Seven Kingdoms, which took place three hundred years before the War of the Five Kings. The last major migration to Westeros was made by the Rhoynar, about seven hundred years before the Targaryen Conquest (the Targaryens themselves were Valyrians but their numbers were so few that they did not have a significant impact on the continent's overall ethnic makeup). The cultures of the Free Cities and other lands of Essos in the present were largely shaped by the Doom of Valyria, which occurred one century before the Targaryen Conquest, during which the Valyrian Freehold collapsed and its surviving colonies reformed into independent city-states and realms.
First Men
Jon: "My father was Ned Stark. I have the blood of the First Men. My ancestors lived here, same as yours!" Ygritte: "So why're you fightin' us?" — Jon Snow, a Northman, and Ygritte, of the Free Folk. The First Men are the original human inhabitants of Westeros, who first migrated to the continent 12,000 years ago. They ruled the continent for millennia before the Andals invaded from the eastern continent of Essos. The Andals overran most of southern Westeros, but failed to take the North. While the blood of the First Men and the Andals has intermingled over thousands of years of dynastic marriages, the Northmen have the greatest amount of First Men blood in their veins and keep their traditions. To be clear: the "First Men" are not the first humans who lived in the entire world. Humans were already living on the eastern continent of Essos for untold millennia (and probably also on Sothoryos, the Africa-like continent south of Essos). The exact origins of the human race are not known, because just as in real life, written history does not extend that far back. Even oral history eventually fades into varying fables, legends, and religious explanations for the origins of humans. The "First Men" are simply the first humans that migrated to the western continent of Westeros.
Andals
"The Fist of the First Men! Think of how old this place is: before the Targaryens defeated the Andals, before the Andals took Westeros from the First Men..." ―Samwell Tarly The Andals are a race of men who invaded Westeros six thousand years prior to the events of the series. In the present day, they are the dominant ethnic and cultural group in the continent. The original homeland of the Andals is a region on the west coast of Essos which was called Andalos, located north of the modern Free City of Pentos, across the Narrow Sea from Westeros. Six thousand years ago, after allegedly receiving visions from the "Seven-faced God," the Andals were spurred on by their new Faith to migrate to Westeros, where they overran and conquered most of the continent, then inhabited by the First Men. The Andals brought the concept of chivalry and iron-wrought weapons and armor with them from Essos. In many cases the Andals did intermarry with the First Men they conquered, so that even House Lannister claims at least some minor descent from the First Men. Still, the overwhelming influence on the bloodlines of the continent are from the Andals, to the point that the Seven Kingdoms are often called "the Land of the Andals" by peoples in Essos (such as the Dothraki). The exceptions are the North, which the Andals never conquered and where the blood of the First Men is still strong, and Dorne, where the Andal inhabitants later intermingled with the Rhoynar refugees from the east.
Ironborn
The Ironborn (or rarely, Iron Islanders and Ironmen) are the natives of the Iron Islands off the west coast of Westeros. They are a fiercely independent seafaring people. The ancient Ironborn were apparently First Men who colonized the islands, but their culture radically diverged from their cousins on the mainland. The modern Ironborn are an intermingling of the blood of the original First Men settlers of the islands and the Andals who followed six thousand years later. While the Andals and the Faith of the Seven came to dominate everywhere else below the Neck, they found less purchase on the Islands. While a few converts to the Faith of the Seven may be found there even in the present day, most of the Andal invaders converted to the native deity, the Drowned God, instead. The Andal invaders completely acculturated to the distinct "Ironborn" culture, and their invasion had relatively little impact upon the Iron Islands. Thus the Ironborn are ethnically composed of the same First Men/Andal mix as most of the rest of Westeros: they are culturally, not ethnically distinct. Even so, their culture developed so radically differently from societies on the mainland that the Ironborn essentially form the fourth major cultural group in Westeros, besides the First Men, Andals, and Rhoynar. One of the few notable changes was that the Ironborn switched to speaking the Common Tongue of the Andals. On the other hand, the independent First Men of the North also eventually took up using the language of their Andal neighbors through cultural proximity, not because it was imposed upon them, and therefore it might be wrong to say that the Andals even "forced" the Ironborn to speak their language.
Ghiscari
The Ghiscari Empire was one of the oldest - if not the oldest - civilizations known to have existed. It ruled much of the continent of Essos, centered around the region known as Slaver's Bay. It was already thriving and building vast cities with massive pyramids when the Valyrians were still humble shepherds tending their flocks on hillsides. Like the Valyrians, the ancient Ghiscari extensively practiced slavery, refining it into a well-developed discipline. While the Valyrians rode dragons into battle, the Ghiscari fielded vast lock-step legions of slave-soldiers. After the Valyrians discovered and learned to ride dragons as beasts of war, they began their own expansion, and eventually came into conflict with the Ghiscari Empire. The Valyrian Freehold and Ghiscari Empire fought the Ghiscari wars, a series of five great wars, contesting which would be the dominant power in Essos. At the end of the last war the Valyrians finally defeated the Ghiscari Empire when their armies and their dragons attacked the Empire's capital city of Ghis. The buildings and streets were burned to ash, and the Valyrians sowed the earth with salt so that nothing would grow again. Five thousand years later, Old Ghis is still a ruin. Some of the ancient bloodline and traditions of the Ghiscari Empire lived on in their colony-cities in Slaver's Bay, which were conquered and ruled by the Valyrians for the next five thousand years, until reasserting their independence after the Doom of Valyria.
Valyrians
The Valyrians created the largest empire the world has ever seen, which lasted for five thousand years, only to be destroyed in a single day when a volcanic cataclysm known as the "Doom" ruined their capital city, four hundred years before the War of the Five Kings. At its height their empire, known as the Valyrian Freehold, encompassed nearly half of the continent of Essos. Originally a community of shepherds, the Valyrians rose to prominence after discovering dragons in the volcanic area known as the Fourteen Flames. After taming the mighty beasts, they established the city of Valyria and became skilled in both magic and metallurgy - creating a unique type of steel. With their dragons and weapons, the Valyrians conquered their surrounding lands and began their westward expansion. However, they came into conflict with the Rhoynar as well as the Ghiscari peoples. The Ghiscari Empire fought five wars against the Valyrian Freehold and was eventually defeated, their capital destroyed, and its people enslaved. Valyrians are known for having very pale skin, silver (platinum blonde) hair, and brightly colored violet or deep blue eyes. To keep their traits "pure", Valyrian nobles often practiced incest, wedding brother to sister, cousin to cousin, uncle to niece and aunt to nephew. In the novels, Valyrians typically have purple-colored irises. The TV series originally tried to do this using colored contacts in the early days of filming, but it was quickly dropped entirely. As the producers explained, "actors act with their eyes", so having unusual purple-colored eyes just seemed too distracting, and they felt it was affecting the actors' performances. In the TV series, Daenerys and Viserys still at least have light blue eyes (which was not unknown among the Valyrians). For nearly five thousand years, Valyrian hegemony was uncontested, until "the Doom" destroyed much of the Valyrian peninsula. Not only dragons, but also the Valyrians' spells, knowledge and recorded history, were lost. The cause of the Doom remains unknown, with some believing the Valyrians themselves caused it with their reckless use of magic. In any event, the power of the Valyrians was broken, the ruling dragonlords dead, and soon their colonies throughout Essos declared their independence and a period of constant warfare began: the Century of Blood.
Descendants of the First Men
Over the millennia, the ancient First Men diversified into several different groups: the Northmen, the Crannogmen, the wildling tribes (or "Free Folk" as they call themselves) who live beyond the Wall, and the hill tribes of the Vale.
Contemporary Andal kingdoms
After many centuries, the Andals intermingled with the local First Men inhabitants of the lands they had conquered. Even major Houses such as the Lannisters, Tyrells, and Tullys have at least some First Men blood in their ancestry. Still, they became culturally "Andal", speaking their language and following the new religion the Andals introduced to Westeros, the Faith of the Seven, which became the dominant faith on the continent. The Andals carved out their own rival petty kingdoms when they conquered the First Men, and these tiny Andal kingdoms continued to fight each other for thousands of years. Over time these tiny local kingdoms aggregated into larger ones, as the stronger ones absorbed the weaker ones, eventually dividing Westeros south of the Wall into seven large kingdoms - which became geographically known as "the Seven Kingdoms", even after they were unified by the Targaryen Conquest three centuries ago. The people of each of these modern Andal kingdoms have their own unique traits.
Ironborn
"We are Ironborn. We're not subjects, we're not slaves. We do not plow the field or toil in the mine. We take what is ours." ―Balon Greyjoy In the present day, the Ironborn are composed of the same Andal/First Men mix as the rest of southern Westeros. However, the few Andals that invaded the isles actually converted to their way of life and worship of the Drowned God, and heavily intermarried with the local population. The coming of the Andals really had only a minimal impact on the Iron Islands. In modern times, the Ironborn generally think of their distinct culture as stretching back without interruption to the Dawn Age, long before the Andals arrived. Even back then, however, their culture had developed so differently from their First Men cousins who were on the mainland that the Ironborn only consider themselves to have truly "originated", culturally, on the Iron Islands themselves. The modern Ironborn have chafed under the Iron Throne's unified rule ever since the Targaryen Conquest three centuries ago, which they resent as domination by the mainland.
The nine Free Cities: Daughters of Valyria
The Free Cities were founded as colonies of the Valyrian Freehold, but over the centuries their inhabitants intermingled with other peoples, so in many cases they no longer closely resemble the Valyrians. Large slave populations in several of the cities also contributed to a more diverse makeup. As their name implies, the Free Cities are much more cosmopolitan than Westeros: In the Seven Kingdoms, the smallfolk are usually tied to the land and don't move around as much to seek their fortunes. By contrast, many of the Free Cities rely heavily on international trade, with classes of professional merchants forming a core subset of the population. The four southern Free Cities – Volantis, Lys, Myr, and Tyrosh – were founded directly by the Valyrians, not based on pre-existing cities they conquered (though there is evidence that the location of present-day Myr was populated for thousands of years before the Valyrians’ arrival). International commerce forms a significant part of the economy in each of these cities, and they are all heavily involved in the slave trade (slaves outnumber freeborn 5:1 in Volantis, and 3:1 in the other cities). Of the four northern Free Cities, Braavos is in a class by itself: It was not founded by the Valyrians themselves, but by escaped slaves fleeing from the Freehold. These slaves from many different ethnic backgrounds and that diversity has endured in Braavos ever since. Norvos, Qohor, and Lorath were founded by religious dissidents from the Freehold who wanted to remove themselves from the centers of power to conduct their own affairs. These cities do practice slavery, but not nearly as much as the southern cities, and Braavos does not practice it at all. Qohor is also the exit point for overland trade caravans heading east across the Dothraki Sea to Vaes Dothrak, where they meet with merchants heading west from Yi Ti, so it is actually one of the more exotic Free Cities despite not being on the coast and involved in sea trade. Lorath and Pentos are unique in that they are believed to have been inhabited before the Valyrians came. Lorath was home to a lost civilization of maze-makers, who died out centuries ago but left ruins behind. Ibbenese and Andal settlers followed them, but they were eventually wiped out in wars and Lorath was uninhabited for a time. Lorath in its present form was re-founded as a colony by religious dissidents from Valyria; their faith did not believe in slavery, so Lorath became a safe haven for escaped slaves, making it ethnically diverse. Pentos is really the only one of the Free Cities which might have been both previously existing and continuously inhabited from a time before the Valyrians. It may have been the location of an old Andal kingdom - given that the lands of Pentos are immediately south of Andalos - or perhaps cousins of the Andals. Whatever the case, modern Pentoshi do consider themselves to be descended from the Valyrians, but in appearance they are fairly close to the Andals of Westeros (i.e. Illyrio Mopatis is played by a Northern European actor, just like most characters seen in Westeros). A number of distinctive trends can be observed in the ethnic and racial makeup of the Free Cities: •Braavosi and Lorathi can be any ethnicity. Braavos was founded by a diverse mixture of escaped slaves, and Lorath was settled by religious dissidents who didn't believe in slavery, so it became a safe haven for runaway slaves from the Valyrian Freehold. •Lyseni and aristocratic Volantenes (the latter have long been obsessed with blood purity) look like typical Valyrians, with pale gold/silver hair and blue or purple eyes, though Volantis's vast slave population can look like anything. •Myrish have dark hair and olive skin, and seem akin to the Westerosi Dornishmen. No one knows exactly why, though the running theory is that Myr just happened to be where most of the Rhoynar enslaved during and after the Rhoynish Wars ended up (instead of being evenly distributed to the other Free Cities). •Pentoshi appear to share some ancestry with Andal groups, so they tend to be like men from Westeros in appearance, though this is more of a trend than a rule. •Tyroshi, Norvoshi, and Qohoriks have no hard-set rules, though not to the extent seen in Braavos. They're essentially a mix of whatever colonists, slaves, and other settlers have inhabited the cities over the centuries.
The modern Ghiscari of Slaver's Bay
Some of the ancient bloodlines and traditions of the Ghiscari Empire lived on in their colony-cities in Slaver's Bay, which were conquered and ruled by the Valyrians for the next five thousand years, until reasserting their independence after the Doom of Valyria. The great cities of Astapor, Yunkai, Meereen, and New Ghis became the central hub of slavery and the slave-trade in the known world: capturing slaves in war and raids and breeding them during peace, and exporting them to the Free Cities and other lands. The modern Ghiscari do not actually have a very strong ethnic or cultural connection to the ancient Ghiscari, though their rulers like to boast that they do. After the Doom of Valyria, the peoples of Slaver's Bay tried to re-assert their independence by championing their descent and cultural heritage from the old Ghiscari Empire now that their Valyrian overlords were gone. In reality, however, five thousand years of domination by the Valyrians took their toll, and present-day Slaver's Bay only has certain scraps of culture and traditions which date back to the Ghiscari Empire itself. Even the present-day languages of Slaver's Bay owe more to High Valyrian than they do to the Old Ghiscari language. Much like the local peoples in the Free Cities, once the Valyrians were gone they developed their own romance dialect of High Valyrian; however the Low Valyrian of Slaver's Bay is quite different from the dialects in the Free Cities, because it contains many borrowings from the older Ghiscari languages, i.e. "Mhysa" in Slaver's Bay Low Valyrian is a direct borrowing of the word for "mother" in the ancient Ghiscari language. Still, in terms of basic structure, the language is really a derivation of High Valyrian with some Ghiscari influence, and the language of the old empire is largely extinct. The region's current inhabitants are really a mixed race, descended from the small surviving Ghiscari population which intermingled with dozens of other enslaved peoples under the Valyrians over the centuries, many of them brought in from far away regions. As a result, even the aristocratic classes among the slave-masters have a very diverse ethnic background. The current slave populations are even more diverse, some brought in from the far corners of the known world. Slavers frequently raid across the Summer Sea to take captives from Sothoryos, Naath, and the Summer Isles, and in some cases their descendants remained enslaved in cities such as Astapor for generations. The slavers will also basically slap chains onto anyone they can catch, often through piracy, so at the same time it is not unusual for other slaves in the same area to be blonde-haired and blue-eyed descendants of slaves taken from Lys or the other Free Cities. Moreover, over the centuries some slaves have won their freedom and risen in social rank, while the aristocrats from the losing sides in wars were sold into slavery, etc., jumbling up the ethnic mixture in the region even further. In the novels, modern Ghiscari of Slaver's Bay are described as (generally) having dense, dark amber skin, and wiry hair with dyed red highlights. The modern inhabitants of the region have very diverse ethnic origins, however, even the aristocratic families of the slave-masters. Ghiscari men the Slaver Cities are known to wear their hairs teased, oiled, and twisted into fantastic shapes such as wing or horns. The richest classes, who are primarily made up of slavers, wear the tokar, an intentionally impractical outfit that forces the wearer to hold it with a hand - and a symbol of status, that the wearer does not perform any kind of labor. Ghiscari are also fond of rich foods, such as dog, octopus stew, and duck eggs. The TV series generally tried to match this description from the novels, by casting a wide range of ethnically diverse actors to play characters from Slaver's Bay. Members of both the slave-masters and the slave population have been played by ethnically Caucasian, Middle-eastern, and black African actors, and many variations between them. People from Slaver's Bay can generally look like anything, due to being an ethnic melting pot, particularly among the slave population, i.e. Missandei and Grey Worm weren't even born in Astapor, but taken as slaves from Naath and the Summer Isles. Arguably, though the novels have never described it, some characters in Slaver's Bay could even appear East Asian - given that Yi Ti is located on the other side of Qarth from Slaver's Bay, reasonably close, and pirates may have sold captives from Yi Ti into slavery over the centuries.
Dothraki
The Dothraki are nomadic horse-mounted warriors, who inhabit the vast central plains of Essos, known as the Dothraki Sea. They are said to be born, fight, and die in the saddle. Most of their society is centered around their horses: even their name for themselves in their own language, "Dothraki", literally means "riders". The Dothraki are divided into several nameless clans known as khalasars, led by a single leader, the khal. The khalasars roam the Dothraki Sea, always on the move looking for new pasture lands and new targets for plundering. The Dothraki frequently raid neighboring regions, such as Lhazar to the southeast or the Free Cities to the west. The Dothraki live by taking what they need including supplies, valuables, and new captives to serve them as slaves. The Dothraki respect force, and thus only respect those who are able to successfully resist them, while conquered slaves deserve only contempt. Long ago the Free Cities decided that it was often less destructive to just give the Dothraki massive tributes in gold, finished products, and slaves, than to try to fight them off (though a Dothraki horde might still attack if they find the gift insufficient, or if they just haven't had a good fight in a while). The Dothraki traditionally fight with curved swords known as arakhs, and also employ bolas, daggers, and whips, or huge, recurved bows with impressive range and striking power that can be fired from horseback. They also shun armor, considering speed and freedom of movement to be more important in battle. Warriors braid their hair and only cut it when defeated, so the world may see their shame. As light cavalry, their attacks are extremely fast and deadly, but they are vulnerable to archers and on the ground they are less effective against armored infantry despite their speed. However, they seldom attack on foot except for individual combat, so they usually retain the advantage. The only Dothraki city is Vaes Dothrak, located to the far north-east of the Dothraki sea. It is ruled by the Dosh Khaleen, crones and wise women who were once the wives of now dead khals. All Dothraki commerce (with fellow Dothraki and other Essos peoples) is done in the marketplaces of the city, and all sacred rituals are conducted there. Drawing weapons or shedding blood is forbidden inside Vaes Dothrak. Dothraki do not trust salt water, because their horses cannot drink it. The literal term for ocean in the Dothraki language is "poison water". They refuse to sail in ships over the oceans. Thus they are not considered a threat by the Westerosi because they will not cross the Narrow Sea. In appearance, the books describe the Dothraki as a large people, with copper-toned skin, dark eyes, and dark hair. In facial features, their eyes are almond-shaped. The TV series generally cast a variety of non-white actors for Dothraki roles: Jason Momoa (Drogo) is half Native Hawaiian on his father's side, while his mother is of German, Irish, and Native American ancestry. Amrita Acharia (Irri) is half-Ukrainian and half-Nepalese. Joe Naufahu (Moro) has grandparents from Tonga, Kurdistan, Portugal, and Germany. The multiethnic appearance of the Dothraki was commented upon by the High Priestess in "Book of the Stranger", who indicated that even in-universe, the Dothraki are multiethnic.
Sothoryos is the third continent in the known world, though it is unknown if there are other continents. It is southeast of Westeros, and due south from Slaver's Bay in Essos, across the Summer Sea. Sothoryos is mostly unexplored beyond the northern coasts, and what little of it is known are composed of dense jungles filled with tropical plagues. The mainland is lightly populated except for temporary pirate enclaves, and not home to any current major civilizations (though it is dotted with the sprawling ruins of prior civilizations, overgrown by the jungles, which apparently fell in various past cataclysms).
Nearby island chains, however, are or have been home to thriving civilizations. The Summer Isles are one of the great maritime powers in the world, ruled by various powerful princedoms in several major cities, but they do not intervene in the politics of foreigners. Naath was once a vibrant society devoted to total pacifism, but has been devastated by slaver raids. The Basilisk Isles are major pirate dens, even worse than the Stepstones.
Unlike in several other Fantasy series, non-human races are barely present within the Game of Thrones narrative - a few actually do continue to exist in secret, but they are considered to be legendary to the humans living in Westeros and Essos, who have (generally) not encountered any non-human races since before recorded history began thousands of...
In the A Song of Ice and Fire novels, only three non-human races have been confirmed to really exist: the White Walkers, the Giants, and the Children of the Forest.
These three races only continue to exist in the unexplored lands beyond the Wall in Westeros. Not much has been said about non-human races that may once have existed in Essos or the rest of the world, though if they did exist there once they seem to now be extinct. No mention whatsoever has been made of how these races came to Westeros, or if they originated there. The origin of humans isn't known either, but it is at least known that humans migrated to Westeros from other continents (the first known civilizations with written histories began in Essos).
did provide a little more context, explaining that there is some information about giants and Children of the Forest in Essos. Non-human races may have flourished across all of Essos for tens of thousands of years, but by the time human societies were expanding - the extreme reaches of oral history which date back about 12,000 years ago - they were already dwindling. The last remnants of two non-human races in Essos actually lived relatively near the Dothraki: the Ifequevron to their north and the Jhogwin to their east.
Well north of Vaes Dothrak, the plains give way to a large forested region along the coast, south of the island Ibben, which the Dothraki call the "Kingdom of the Ifequevron". The Dothraki name "Ifequevron" means "Wood Walkers" in their language (literally, "those who walk in the woods"), and refers to the region's original inhabitants - who were apparently either a remaining group of Children of the Forest, or perhaps closely related to them. They were a diminutive forest-dwelling race who possessed great magical powers. They had the ability to enter the minds of animals and control them. The Dothraki, deeply dependent on their horses to fight, were very vulnerable to such a race. The Dothraki feared and even revered the magic of the Ifequevron, so they completely avoided their forests. Centuries later, the Ibbenese established colonies on the nearby north coast, cutting down the forests for lumber and warring against the Ifequevron. Eventually the Ifequevron diminished and were either wiped out or fled, though centuries later the Dothraki (no longer afraid to enter the woods now that the Ifequevron were gone) attacked the Ibbenese and drove them back to a few fortified stockades on the coasts. Many of the trees in the forest, however, are still carved with faces that the Ifequevron made in them.
East of the Dothraki Sea are the Bone Mountains, a massive chain of mountains that runs from the north coast of Essos all the way to the south coast. Vaes Dothrak is roughly due north of Qarth on the south coast, and the mountains are somewhat east of both. The northern ranges of the Bones, near the Dothraki, are called the White Mountains ("Krazaaj Zasqa" in their language). The eastern side of the Kingdom of the Ivequevron extends into the White Mountains. The Jhogwin dwelled in these northern mountains. They were similar to the giants of Westeros but said to be twice as large (perhaps they were a related species or sub-species). Over time their numbers dwindled due to raids into the White Mountains from the Jogos Nhai, mounted warriors living in the plains on the opposite side of the mountains. According to legend the Jogos Nhai wiped out the last of them around one thousand years ago. Massive bones of the Jhogwin have been found, attesting to their size.
There are many legends and folk tales about other non-human races, but all appear to simply be fables - though some wonder if they speak of races that actually used to exist before recorded history began, but which either way are extinct now. Love-sick sailors continue to insist they have seen mermaids out in the open seas, but mostly likely they simply saw some sea cows at a distance. Children's nursery rhymes talk of grumkins and snarks (apparently small faerie-like or leprechaun-like creatures) but they are scoffed at as unreal.
1.Histories & Lore: Season 1, Short 3: "The Old Gods and the New" (2012).
2.Histories & Lore: Season 3, Short 2: "Old Ghis & Slaver's Bay" (2014).
3.HBO Viewer's Guide, Season 2 appendices Westeros Through the Ages
5."The Old Gods and the New"
6."A Man Without Honor"
7."The Pointy End"
a. Aegon Targaryen After the Valyrian Freehold fell, Lord Aegon Targaryen set his eyes on a new continent, Westeros, ruled by the Andals and the First Men. Aeron Greyjoy After becoming a priest, Aeron Greyjoy leaves the politics of the Iron Islands and focuses on serving the Drowned God.
Apr 19, 2016 · The Essential Guide to ‘Game of Thrones’ Character Alliances, Schemes, and More. By Jennifer Vineyard Do you ever get confused by the world of Game of Thrones?
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This is a listing of all known plant types from the world of A Song of Ice and Fire which are directly referenced in the text or appear on coats of arms. Most plants inhabiting the known world are similar to those of real life. Other creatures include animals and fungi.