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  1. Fast5 is a modified form of the Game of Netball approved by the International Netball Federation (INF). The INF Rules of Fast5 (2020) are the official rules of Fast5 and replace all earlier versions. They are to be read in conjunction with the INF Rules of Netball (2020). The INF Rules of Netball apply to all match situations not specifically

  2. everythingnetball.com › fast-5-netball-rulesFast 5 netball rules

    Sep 27, 2023 · Fast 5 Netball involves 5 players on the court at one time. The positions are GK, GD, C, GA, GS making it a fast paced game. One of the biggest differences in Fast5 is a Goal Attack or Goal Shooter can shoot a goal outside the goal circle, gaining them double points (or triple if they are not in contact with the ground). As you can tell, Fast5 ...

  3. Mar 22, 2024 · Fast5 matches are played on a Netball court with an additional semi-circle of radius 2.5m marked inside the goal circle. The area inside this semi-circle is called the ‘inner circle.’. The area between this semi-circle and the edge of the goal circle is called the ‘outer circle.’. The player taking a penalty pass may; Take the penalty ...

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  4. INF Rules of Fast5 Netball 2020 - Free download as PDF File (.pdf), Text File (.txt) or read online for free.

  5. In a Fast5 game, you'll play five-minute halves, with a 30-second shot clock and a 60-second interval between plays. This fast-paced format is designed to keep the action going, with minimal downtime. The game duration is 10 minutes in total, divided into two halves of five minutes each.

  6. The Official INF Rules of Netball (revised 2011) apply to all game situations not specifically mentioned in the Fast5 Rules of the Game within this document. Rule 1 Court 1.1 The game is played on a Netball court with an additional semicircle marked inside the Goal Circle with radius 3.5 m (11.5 feet) and centre at the mid-point of the Goal Line.

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  8. All singles and doubles matches will be played using no-ad scoring, with the receiver choosing the side to receive the service from when the game reaches deuce. In doubles the receiving team cannot change positions to receive this deciding point. The player/team who wins the deciding point wins the game. Between points, a maximum of twenty-five ...

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