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    • Overview
    • What is this book about?
    • Instructions and Navigations
    • Get to Know the Author

    This is the code repository for Embedded Systems Architecture - Second Edition, published by Packt.

    Design and write software for embedded devices to build safe and connected systems

    Embedded Systems Architecture begins with a bird’s-eye view of embedded development and how it differs from the other systems that you may be familiar with. This book will help you get the hang of the internal working of various components in real-world systems.

    This book covers the following exciting features:

    •Participate in the design and definition phase of an embedded product

    •Get to grips with writing code for ARM Cortex-M microcontrollers

    •Build an embedded development lab and optimize the workflow

    •Secure embedded systems with TLS

    All of the code is organized into folders. For example, Chapter02.

    The code will look like the following:

    Following is what you need for this book: If you're a software developer or designer looking to learn about embedded programming, this is the book for you. You’ll also find this book useful if you’re a beginner or a less experienced embedded programmer on a quest to expand your knowledge on embedded systems.

    With the following software and hardware list you can run all code files present in the book (Chapter 1-11).

    Daniele Lacamera is a software technologist and researcher with vast experience in software design and development on embedded systems. He works as a senior software engineer at wolfSSL Inc., mostly focusing on security, secure boot, and integration with connected systems. He is an expert in TCP/IP and transport protocols design and optimization, w...

  2. Chapter 2 introduces and defines the common standards adhered to when building an embedded system. Because this book is an overview of embedded systems architecture, covering every possible standards-based component that could be implemented is beyond its scope.

  3. Jonathan Valvano and Ramesh Yerraballi. Table of Contents. Chapter 1: Introduction to Embedded Systems. Chapter 2: Programming in C. Chapter 3: Interfacing to Switches and LEDs. Chapter 4: Arrays, Time, and Functional Debugging. Chapter 5: Finite State Machines.

  4. Embedded system: any device that includes a programmable computer but is not itself a general-purpose computer. • Take advantage of application characteristics to optimize the design: Don’t need all the general-purpose bells and whistles.

  5. Obtain direct hands-on experience on both hardware and software elements commonly used in embedded system design. Understand the basics of embedded system application concepts such as signal processing and feedback control. Understand, and be able to discuss and communicate intelligently about.

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  7. Embedded systems in robotics are the framework that allows electro-mechanical systems to be implemented into modern machines. The key aspects of this framework are C programming in embedded controllers, circuits for interfacing microcontrollers with sensors and actuators, and proper filtering and control of those hardware components.

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