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  1. Chapter 2 introduces and defines the common standards adhered to when building an embedded system. Because this book is an overview of embedded systems architecture, covering every possible standards-based component that could be implemented is beyond its scope.

    • Overview
    • ❓ What is an Embedded System?
    • 🗺️ The Roadmap
    • 😕 Don't Know Where to Start!
    • 📚 Learning Resources
    • History
    • Copyright
    • Acknowledgement
    • Contribution

    This roadmap is designed to help beginners aspiring to build a career as an Embedded Engineer/Developer, as well as assist current practitioners in expanding their skills.

    Embedded engineering demands a solid understanding of hardware functionality as well as software development and programming skills. If you really want to pursue this career you must be highly motivated and passionate about it. As the well-known saying goes, "Hardware is hard!". But don't panic and be patient for the challenges you may encounter along this exciting journey. By dedicating enough time and effort practicing and doing projects you will soon find yourself as a real embedded engineer! 😀

    The embedded systems engineering roadmap is structured into three fundamental areas: SOFTWARE, HARDWARE, and SOFT SKILLS.

    While the intersection of hardware and software is prevalent in embedded systems, specific job titles tend to emphasize one aspect over the other. For instance, roles like "Embedded Software Engineer/Developer," "Firmware Engineer/Developer," and "Embedded Linux Engineer/Developer" predominantly focus on software development. In contrast, positions such as "Embedded Hardware Engineer" and "Hardware Design Engineer" primarily deal with hardware design and electronics. Moreover, there are roles like "Embedded Systems Engineer" that necessitate a comprehensive understanding of both hardware and software.

    It's crucial to note that each company in the embedded industry may have unique requirements for a given job title. Therefore, it's essential to tailor your focus based on your career aspirations. If you're seeking an embedded software position, prioritize the software-related skills outlined in the roadmap. Conversely, if you're interested in an embedded hardware job, concentrate on hardware skills and dedicate more time to learning electronics.

    The roadmap provides a comprehensive guide to the essential topics for a typical "Embedded Systems Engineer" role. By delving into both software and hardware aspects, you can develop the necessary skills to thrive in this dynamic field. However, if you have a clear preference for software or hardware, you can tailor your learning path accordingly.

    Tip

    To differentiate between the types of learning resources and the quality of their content, specific symbols are used before each item.

    If you feel overwhelmed by the extensive list of topics in the roadmap, you're not alone. Before delving too deeply, let's ease into it with some simple starter projects. Learning embedded systems engineering takes time and effort. Don't get discouraged if you don't understand something right away. Keep practicing and you will eventually get there.

    Warning

    It is not necessary to read all the books, articles, or watch all the videos you see here. If you try to do so, you will finally get tired and disappointed. You cannot study all the available content here in a reasonable time because it may take years. It is important to study enough to have at least a basic understanding of the required topics. Of course, the more time you dedicate to studying and doing projects, the more profound your knowledge and expertise will become.

    At first this was meant to be my personal reading list but as the list gradually became bigger and bigger, I wondered why not share it with others. So I did research on current job postings for embedded engineering roles, selecting the most frequent skills and including them on a roadmap. In order to make the roadmap more comprehensive I also added some basic skills and finally came up with what you see here.

    The idea of creating this roadmap came from vazeri / Embedded-Engineering-RoadMap-2018 which was well designed but had some flaws and not updated for years. I took that idea, changed the structure of the roadmap and tried to improve it. The initial results can be accessed in m3y54m / Embedded-Engineering-Roadmap-Archived which is now archived. Early versions of the roadmap were created using Balsamiq Wireframes which is not suitable for these types of diagrams. So I decided to use Microsoft Visio instead and redrew the whole diagram.

    This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License which means that you are free to share or adapt this work under the following terms:

    Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

    Special thanks to my friends in the community of Iranian Embedded Engineers in Twitter and r/embedded subreddit for their suggestions that helped in improving this roadmap.

    If you think that this roadmap can be improved in anyway or you know about some good learning resources that can be added here, please start an issue or a pull request. I’ll be maintaining and updating this repository frequently.

    The source file is created using Microsoft Visio in .vsdx format and included in this repository for your contributions. If you do not have Microsoft Visio or you want to use free software, you can use draw.io which can import and export .vsdx files.

  2. Embedded systems in robotics are the framework that allows electro-mechanical systems to be implemented into modern machines. The key aspects of this framework are C programming in embedded controllers, circuits for interfacing microcontrollers with sensors and actuators, and proper filtering and control of those hardware components.

    • 6MB
    • 164
  3. “An embedded system is a collection of programmable parts surrounded by ASICs and other standard components, that interact continuously with an environment through sensors and actuators.”

  4. Understand the "big ideas" in embedded systems. Obtain direct hands-on experience on both hardware and software elements commonly used in embedded system design. Understand the basics of embedded system application concepts such as signal processing and feedback control.

    • 4MB
    • 16
  5. lectures.pbl.ee.ethz.ch › embedded-systems › hs22Embedded Systems - ETH Z

    Theoretical foundations and principles of the analysis and design of embedded systems. Practical aspects of embedded system design, mainly software design. The course has three components: Lecture: Communicate principles and practical aspects of embedded systems. Exercise: Use paper and pencil to deepen your understanding of analysis and

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  7. This open access book aims to provide a comprehensive introduction to the fundamental knowledge in embedded systems, with applications in cyber-physical systems and the Internet of things. It also contains a selected set of optimization techniques, including software optimization techniques.

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