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  1. Dec 23, 2019 · To solve the puzzle on the ground, step on the buttons in this order: 5, 4, 3, 4, 3, 2, 3, 2, 1. Go through the door. - Sal: you now need to take the door where you can NOT hear any noise. Take the middle door, then the left one, then the right one. Stop here. Keep going right to find a third secret room.

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  2. Dec 8, 2022 · Full game walkthrough + All achievements (video) 1. 1 . ... Achievement The Addison Family 1:44:58 - Achievement Best Buds [4/8] ... Achievement Full of Bologna ...

  3. Nov 3, 2022 · Newlywed Man (Brave Center - Private House 1) Young Gambler (Brave West - Private House 5) Dreamer Looking for Love (Brave East - Private House 6) Reasonable Little Brother (Brave East - Private House 8) Gullible Youth (Brave North - Cabaret Club) Sylvia Fan's Dad (Brave North - Private House 10) (Middle-Aged) Man. Middle-Aged Womanizer (Brave ...

    • Addison Apartment Building
    • Void
    • Interview Room
    • Doodle Land
    • School

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ROOF You are playing as Dr Enon. After your last session with Sal, you need to know if he is telling the truth or not, so you visit his old apartment block. Head left, and continue left to the tree. Climb up into the tree house. TREE HOUSE Search boxes on the ground - nothing interesting. Look at picture of La...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WHITE ROOM You’re playing as Sal again, and you find yourself in… nothingness. Just an empty white room. A voice talks to you, but it’s talking backwards. “Don’t forget what I told you. Find me in the White Room.” The Phantom also talks to you, but it’s still so distorted, you can’t make out what he’s saying. ...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ DEATH ROW You’re on Death Row, and you’re being interviewed by a journalist, Clare Nettles. There’s still a few hours before your trial, so you decide to tell more of your story. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NOTEBOOK PAGE You’re a stick-figure doodled on the page of a notebook. Walk right until you see Mr Dark-Triangle-Head. Try and talk to him, but he’s not very talkative. Walk right again, until you see Mr Light-Triangle-Head. Talk to him, and he tells you about the Wise Prophet. Climb down the ladder. Talk to M...

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CLASSROOM You wake up in your school classroom. You must have dozed off. The teacher, Mrs Packerton, is talking to you. SCHOOL HALL The class lesson is over, and you are out in the hall. Another student, Travis Phelps, starts bullying you. Your friend Ash defends you, but Travis punches you anyway. Ouch! SCHOO...

  4. In HOUSE, the main goal of the game is to reach an ending, which, unsurprisingly, requires Tabby and/or Melody to not die of the many deaths that may befall either of them within the house. There are six endings to Chapter 1. The first four must be completed in any order before the fifth one can be attempted. The sixth one can be attempted after the fifth is completed, but it is entirely ...

  5. Walkthrough This walkthrough will list the various conversation choices you can make in the game and the consequences they have for the story. The walkthrough refers to the default names of the main characters: Mrs. Smith, loving but stern. Liza, the trusting oldest girl, a bit naive. Bella, the middle girl with a temperament.

  6. The Adventure Game Walkthrough Database is a comprehensive resource for all your adventure game walkthrough needs. Simply enter the name of the game you're stuck on in the search bar, and you'll be presented with a step-by-step guide on how to progress. So next time you're stuck, don't give up - just head on over to the Adventure Game ...

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