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  1. Mob farms are structures built to acquire mob drops more easily and in larger numbers. They usually consist of two components: a large, dark room to spawn mobs, which are funneled into a central location, and a mob grinder to kill them quickly and efficiently. The purpose for the farm is to...

  2. Jan 27, 2017 · One is a creeper only farm for gunpowder (using pistons and no redstone, so it's very lag friendly), the other is a general mob farm that can trap most overworld mobs, including endermen. It is a combination of features in farms by SnoCrash and Redstone Jazz (with a few personal touches of my own).

  3. Mob grinders are the final part of a mob farm, the mob killing mechanism. Mob grinders can be used to kill many mobs while simultaneously collecting all dropped items at a convenient location. Most mob grinders are specific to certain categories of mobs. Some grinders work only with tall mobs...

  4. 3 days ago · In Java Edition, most passive mobs (the classic farm animals) never despawn (exceptions include untamed wolves, cats, etc). Within Survival mode, this allows using properly-prepared hostile mobs as part of a farm, e.g., a nametagged zombie in an iron farm.

  5. Jul 10, 2023 · Welcome to our ultimate Minecraft 1.20+ mob farm tutorial, where we'll show you how to create a simple yet highly efficient mob farm that guarantees maximum drops and experience points!...

    • 2 min
    • 16.4K
    • Tuff's Craftiverse
  6. May 25, 2024 · For players interested in farming experience quickly for enchanting or other needs, they should focus on hostile mob farms. This tutorial page aims to explain some methods used to manually, semi-automatically, and automatically farm cows, sheeps, pigs and chickens (see egg farming).

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  8. May 27, 2022 · Find the Right Locations for Your Farms. The placement of your farms around the world also matter since different biomes and locations produce different mobs and resources. Flower farms are best placed in Flower Forests, Drowned Farms are best placed in Rivers or Oceans, and so on.

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