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Dudley is a high execution rushdown, and while properly mastering his combos and confirms may take some time in training mode, he rewards you with some of the best okizeme and offense 3S has to offer, and the flashiest combos to flex execution with.
Feb 17, 1997 · Street Fighter III: New Generation is a 2D fighting game, and opens the third (fourth, counting Alpha) Street Fighter's tournament. Only Ryu and Ken come back. The rest of the characters are new: Alex. An American fighter (and new lead of the series), who uses a mix of wrestling, kickboxing and street brawling. Dudley.
Dudley is a powerful boxer with strong normals and high-damage combos. He excels in close-range combat and can easily pressure opponents with his quick attacks and frame traps. His juggle potential and mix-up game make him a formidable character in the right hands.
- Character Overview
- Corner Juggling with Crouching Hard Kick
- Special Moves
- Ex Moves
- Super Arts
- Combos
- Ex Combos
- Super Art Combos
- Universal Super Art Combos
- Super Art 1 Combos
Dudley is considered to be one of the top 5 characters in Street Fighter 3 Third Strike, and there are very good reasons why. He has damaging combos, nice speed and excellent juggles. Though he has a hard time with some of the upper tier characters (Chun Li, Yun, etc.) overall he is a character made for people who like to pressure and give the oppo...
Dudley has the ability to juggle some cornered opponents with his Crouching Hard Kick multiple times. You'll want to catch the other fighter as they're coming down right before they land.
• Machine Gun Blow • Dudley hops forward and punches rapidly. This move hits multiple times but each hit doesn't do much damage. Overall the Medium and Hard Punch versions are not that good. The EX and Light Punch versions come in handy though. Light Machine Gun Blows can hit your opponent when they are in a juggle state if you get the timing right...
• EX-Machine Gun Blow • The EX version of this move does good damage and is a bit easier to juggle your opponent with than the Light Punch Machine Gun Blow. • EX-Jet Uppercut • Excellent wakeup move if you know your opponent is going to stick out an attack, but don't get predictable with this as it's very punishable if blocked. Also a good reversal...
• SA1: Rocket Uppercut • A very good Super Art. It only has 1 frame of start up time and does good damage, plus it works well in combos. You get 2 big stocks of meter to fill up when you select this, so you'll be able to throw out a lot of EX moves, but the trade off is this can take awhile to charge up. The biggest con for this Super is that it's ...
• Towards + Medium Kick, Chain into Standing Medium Kick, Chain into Standing Hard Punch• • Crouching Hard Kick, juggle with Dashing Uppercut • You can sub in Towards + Hard Punch instead of the Dashing Uppercut, but it does less damage. • Standing Medium Kick, Chain into Standing Hard Kick, Chain into Standing Hard Punch• • Standing Light Kick, Ch...
• Jumping Hard Punch, Standing Hard Kick, Cancel into EX-Machine Gun Blow, juggle with Dashing Uppercut • You can also sub in Towards + Hard Punch instead of the Dashing Uppercut, but it does less damage. • Standing Hard Kick, Cancel into EX-Back Swing Blow • The EX-Back Swing Blow has a big knock back effect which will push your opponent towards t...
• Toward + Hard Kick, Link into Rocket Uppercut or Corkscrew Blow Super Art • This only works when your opponent is crouching, and it's a very hard Link to perform. • Crouching Hard Kick, Medium Kick Dashing Upper, Rocket Uppercut or Corkscrew Blow Super Art • Always wait for the 2nd hit on the Dashing Upper to connect before going into a Corkscrew...
These combos work with all three of Dudley's Super Arts. • Crouching Light Kick 2x, Cancel into Super Art • An ideal way to hit confirm before launching into a Super. • Hard Kick Back Swing Blow, Cancel into Super Art•
• Standing Hard Kick, Cancel into Hard Jet Uppercut, Cancel into SA1• • Crouching Hard Kick, juggle with Medium Dashing Straight, Cancel into SA1•
Fight against the imbalance and seek for glory, hope, or vengeance in this 2D fighting game - Street Fighter III 3rd Strike: Fight for the Future!
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The third installment of the Street Fighter III series, released in 1999. A sequel to Street Fighter III: 2nd Impact, it continues the series’ use of the parry system, command grabs, and overhead attacks.
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Dudley, the gentleman boxer, is most effective when he's right up in your grill, forcing you into brutal 50/50s. Dart Shot is an unreactable overhead that ca...
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