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  2. Silicon Graphics reincorporated as a Delaware corporation in January 1990. Through the mid to late-1990s, the rapidly improving performance of commodity Wintel machines began to erode SGI's stronghold in the 3D market.

    • Early Days
    • SGI RISC Era
    • OpenGL Is Born
    • A Short-Lived Supercomputer Venture
    • Trouble in Graphics-Land, Demise

    Silicon Graphics got its start in a day when most people did not even have a home computer. The year was 1982. James Clark left his job at Stanford University, where he was an associate professor of electrical engineering with the vision of creating powerful computers that could perform the complex computations required in 3D animation. On his depa...

    In the early 1990s, SGI introduced its first RISC systems. In 1991, the company produced its first 64-bit Crimson workstations powered by MIPS R4000 microprocessors. In a bid to secure a steady supply of MIPS processors, SGI bought the company, renaming it MIPS Technologies, Inc. in 1992. The acquisition of MIPS opened the door to other business ve...

    In 1992, SGI decided that IRIS GL had become too complex, but it did not want to abandon it and start from scratch. Instead, developers re-engineered the API and began licensing it at little cost to its competitors. And OpenGL was born. The move allowed programmers to write cross-platform 3D graphics programs that were just as fast and efficient as...

    In February 1996, SGI decided to dabble in the supercomputer business with the purchase of Cray Research for $740 million. It renamed the company "Cray Business Systems Division," and began working to develop technology (branded CrayLink) that could be integrated into SGI's high-end server line. This venture turned out to be very short-lived. SGI t...

    June 2001 also marked the beginning of the end of SGI. In 2003, the company vacated its headquarters in Mountain View, California and leased the building to Google. The following year, it sold off Alias/Wavefront, and by November 2005, SGI was delisted from the New York Stock Exchange after six consecutive years of declining sales. SGI filed for Ch...

    • Cal Jeffrey
  3. Apr 8, 2024 · Maybe best known as the company which brought a splash of color to corporate and scientific computing with its Indigo range of computer systems, Silicon Graphics Inc. (later SGI) burst onto the...

  4. In the annals of computer history, few companies have left as indelible a mark as Silicon Graphics Inc., or SGI for short. Founded in 1981 by a group of visionaries, SGI was instrumental in revolutionizing the field of computer graphics, bringing to life breathtaking visuals that captivated audiences worldwide.

  5. Apr 6, 2024 · SGI machines are by far the most sought-after and most expensive of the retro UNIX workstation market today, with machines still netting thousands of euros, even for damaged or less than ideal examples. IRIX is probably also the dead UNIX with the most active fanbase, still releasing software and updates to this very day.

  6. Nov 26, 2004 · The company is Silicon Graphics Incorporated, or SGI, which once was famous for its high-powered graphics and 3-D workstations but has fallen on hard times of late. SGI now focuses on...

  7. Silicon Graphics, Inc. (SGI) was a computing manufacturer that produced high-performance computer hardware and software from 1981 through 2009. SGI’s collaboration with game studio Rare and their work on Steven Spielberg's Jurassic Park cements them within the 1990’s computing zeitgeist.