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  1. Apr 24, 2019 · Efficiency: 2 to 8 seconds to reach drowning area (depending on design of drowning grinder), 10+ seconds for the mob's "breath" level to reach zero (mobs cannot take drowning damage until this occurs), and THEN finally 5 damage per second until death.

  2. If Bedrock, then maybe just 20 blocks and set up a trident killer at the bottom. If Java and you want them to die, use the formula some one put in the comments to calculate how far they have to drop, then add 3 for good measure. But if you want the do, drop them about 20 blocks and hit their legs.

  3. Dec 11, 2021 · 1.18 MOB XP FARM | Minecraft Skyblock 1.18 Lets Play | #2Today I made a tutorial on a mob xp farm that turned out amazing in episode 2 of our 1.18 skyblock l...

    • 16 min
    • 240.8K
    • Mappelz
  4. Aug 11, 2020 · I've seen a number of questions related to mob farms, etc. so I put together an overview of how we're using spawners for mob drop farms (pigs + creepers) as well as for XP (zombies and pigmen). I'm sure these aren't the most efficient farms but they work well enough for our needs.

  5. you won't build any mob farms with the exception of stranded, which just uses vanilla farms. Any other mode just uses drop towers at max, or as a exception (example magma cubes/ slimes) which use cactus/drowning farms

  6. Oct 23, 2023 · For the crème de la crème of players, those who've achieved Cata 25+ and possess high DPS weapons, F6 Golem Rushing represents the zenith of combat XP farming. Strategy: This method revolves around rushing blood, accelerating mob spawns, and decimating golems.

  7. Aug 7, 2021 · According to the wiki, we know that most mobs give an average of 1 to 3 experience when slain, and all breeding will net between 1 and 7 experience if successful. Meanwhile, killing baby mobs will net no reward.

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