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  1. Regular Members List. Special Supporting Members. General Supporting Members. Private Supporting Members. Oversea Supporting Members.

  2. Sep 24, 2004 · 2019/05/23 Approach to Gaming Disorder Research. 2019/04/26 Establishment of Four Organization Investigative Commission - Approach to a Healthy Game Play. 2018/04/01 CESA website reopens after redesigning. 2017/12/13 [Press Release]Partnership for the Integration and Establishment of eSports.

    • Aims
    • Activities
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    • Secretariat

    Through its various research and promotional activities CESA works actively to further promote the computer entertainment industry (centering on the home use of personal computer games and related services) with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles.

    Various research activities including surveys related to the computer entertainment industry
    Activities to further promote computer entertainment's expansion and popularity within society
    Organization of exhibitions, training sessions and study meetings concerning the computer entertainment industry
    Cooperation and exchange with other domestic and international organizations associated with the computer entertainment industry

    Regular Members: Corporations and individuals, who are engaged in the development, production or distribution of computer entertainment software, and those who provide on-line facilities or related services necessary to use computer entertainment software, and organizations comprised of such individuals or corporations Supporting Members: Those who...

    Shinjuku Dai-ichi Seimei Bldg. 18F, 2-7-1 Nishishinjuku, Shinjuku-ku, Tokyo 163-0718 Japan >>Map Tel: +81-3- 6302 0231 Fax: +81-3- 6302 0362 Email:info@cesa.or.jp

  3. Worldwide. Website. cedec .cesa .or .jp. Computer Entertainment Supplier's Association ( CESA) is a Japanese organization that was established in 1996 [1] to "promote the computer entertainment industry [...] with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." [2]

  4. Website "Through its various research and promotional activities CESA works actively to further promote the computer entertainment industry (centering on the home use of personal computer games and related services) with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles."

  5. May 1, 2022 · Every year, the CESA (Computer Entertainment Supplier’s Association, the Japanese equivalent of ESA in North America) publishes their White Book, which provides lots of data about video games companies in Japan. That includes shipment data for particularly successful games, which allows us to see how those games fared in Japan and worldwide.

  6. Show More ody comprises of individuals and companies involved with the computer entertainment software and related services. In keeping with its aim, CESA conducts various research programs, conferences and trade shows across the nation.