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  1. A clone of a sprite is a copy of a sprite that you’ve created. Extra code can be added to give the clones code that runs when they’re created. This tutorial shows how to create an example of simple clones that move around the screen and recognise when they collide with each other.

    • Creating The Effect
    • Optimizations and Improvements
    • Distributing The Code

    First, you need to create the parent sprite. This sprite will generate all the particles of the spark effect— not that it itself will never be one of the particles. The general plan of the code is: 1. To generate a spark effect, go to the required position 2. Create 10 clones, each of which is a particle of the spark 3. When the particles are creat...

    In this section, we will add the following optimizations to the spark engine: 1. Sparks will be created gradually, instead of suddenly 2. Sparks will fade out and "die" automatically, instead of waiting to touch the edge First, we hide the parent spark, because it should not be visible. We also make the spark creation routine a custom block. Then w...

    To distribute the sparks library, we need to create a custom block which can be defined on any sprite. When called by the user, it should send a broadcast to the spark sprite to generate a spark effect. We do this by creating a globallist called "(spark) preferences" which contains a list of information about the spark library. It has, in order: 1....

  2. Advanced Clone Usage. The usage of clones has the effect of multiple sprites when only one sprite is used. There are two types of clones: those that need to share values and therefore affect other aspects of a project, and those that do not.

  3. Nov 15, 2014 · Cloning makes a copy of a sprite in a project. When you make a clone, the clone will stay at the same location of the sprite it copied from and will do nothing. It will do nothing unless you code it to do something, which you will learn if you keep reading. What to Know When You Clone.

  4. en.scratch-wiki.info › wiki › CloningCloning - Scratch Wiki

    Cloning is a feature that allows a sprite to create a copy of itself while the project is running. Each clone has the same costumes, sounds, scripts, and variables as the original but is otherwise independent.

  5. To fix this, just replace the broadcast with Create Clone of [sprite you want to clone] (It's a dropdown button). Another way is, you can differentiate between the parent (original) sprite and the clone.

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  7. Use easy coding to create clones (multiple temporary sprites) in Scratch. You can turn on the captions to read along with what I'm saying. Join our discord server to chat with the community...

    • 18 min
    • 84
    • Resonant Frequency
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