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These rules will tell you everything you need to play the Pokémon Trading Card Game. Your deck of cards represents your Pokémon as well as items and allies that help you on your adventures. Trading card games are strategy based and use collectible cards to let each player customize their game.
- Overview
- Asleep
- Burned
- Confused
- Paralyzed
- Poisoned
- Other Conditions
Special Conditions are often inflicted through attacks. For example, the recurring attack Lick causes the Active Pokémon to become Paralyzed if a Coin flip results in head. Abilities like Poison Point, Item cards like Hypnotoxic Laser, Supporter cards like Koga's Trap, and Pokémon Tool cards like Burning Scarfcan also inflict Special Conditions. Ex...
If a Pokémon is Asleep (Japanese: ねむり Sleeping), it cannot attack or retreat by itself. It must also be turned sideways (usually counterclockwise). After each turn, if a player's Pokémon is Asleep, the player must flip a coin: if heads, the Asleep Pokémon "wakes up" and is no longer affected by the Special Condition. However, if the coin lands on t...
The Burned (Japanese: やけど Burn) Special Condition is the latest Special Condition to be introduced, officially recognized in 2002 upon the release of the Expedition Base Set. As of Sun & Moon, Pokémon that are Burned have damage counters placed on them between turns - two by default, though certain effects may increase the amount placed. After the ...
The Confused (Japanese: こんらん Confusion) Special Condition is one of the most commonly seen conditions, alongside Poisoned. A Confused Pokémon's card must be turned upside-down. If it tries to attack, the player must flip a coin. If the coin is heads, the attack proceeds as planned. However, if the coin lands on tails, three damage counters are plac...
If a Pokémon is Paralyzed (Japanese: マヒ Paralysis), it will be unable to attack or retreat for one turn after it becomes Paralyzed. After the end of the turn, the Pokémon's condition returns to normal. A Paralyzed Pokémon is turned sideways (usually clockwise).
The Poisoned (Japanese: どく Poison) Special Condition is one of the most commonly seen conditions, alongside Confused. When a Pokémon is Poisoned, one damage counter must be put on the Pokémon between turns, although some cards can increase the number of counters placed.
Imprisoned
The Imprisoned Condition is one of the least common conditions in the TCG, with only Gardevoir ex δ from the EX Dragon Frontiers expansion being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the...
Shock-wave
The Shock-wave Condition is among the least common conditions in the game, with only Tyranitar ex δ from the EX Dragon Frontiersexpansion being able to apply this condition. It, too, uses a marker to denote a Pokémon as having the Shock-wave condition. By itself, this condition doesn't do anything; however, the aforementioned Tyranitar ex δ has an attack that Knocks Out any one of the opponent's Pokémon in play with this condition. Like with Imprisoned, the Shock-wave condition does not get r...
When you play your Pokémon before the game begins, put them face down so your opponent doesn’t know what they are. After both players have set aside their Prize cards, everyone turns their Active and Benched Pokémon face up. Before the Game Begins Pokémon Abilities Some Pokémon have special Abilities they can use.
1 day ago · Sabrina. Lt. Surge. Giovanni. This deck focuses on using Pikachu EX to deal damage with Circle Circuit. This allows you to stack your bench with base-level Pokémon that can then buff the attack ...
Sep 19, 2022 · The bench houses the other basic Pokémon on your team, which can be swapped in to the active spot. A player can have up to five Pokémon benched during a game.
- Olivia Munson
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Oct 7, 2024 · If a player has 5 or more Benched Pokémon, they discard Benched Pokémon until they have 4 Pokémon on the Bench. The player who played this card discards first. If more than one effect changes the number of Benched Pokémon allowed, use the smaller number.</p>
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The bottom row of a player's in-play section is for the Benched Pokémon. Each player may have up to five Pokémon on the Bench at a time. Any Pokémon in play other than the Active Pokémon must be put on the Bench. Each player starts with their own deck of 60 cards to play the game.