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  1. Discover Amplitude's latest roguelite tactical action game set in the awarded Endless universe. Recruit a team of shipwrecked heroes, plunge into a long-abandoned space station, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again.

    • HUMANKIND

      Publisher. SEGA Europe Ltd. Release date. 17 August 2021....

  2. Jun 20, 2017 · File:Amplitude Studios logo.png. From Wikimedia Commons, the free media repository. File. File history. File usage on Commons. File usage on other wikis. Metadata. Size of this preview: 800 × 230 pixels. Other resolutions: 320 × 92 pixels | 640 × 184 pixels | 2,371 × 681 pixels.

  3. Ryu Ga Gotoku Studio | Sonic Team | Sega AM1 | Sega Saporro Studio | Atlus (P-Studio | Studio Zero) | Sports Interactive | Amplitude Studios | Two Point Studios | Hardlight | Rovio Entertainment (Rovio Copenhagen | Ruby Games) | Creative Assembly

  4. Sega (2016–present) Website. amplitude-studios.com. Amplitude Studios SASU is a French video game developer based in Paris. The studio was founded in January 2011 by former Ubisoft employees Romain de Waubert de Genlis and Mathieu Girard. Sega Sammy Holdings acquired it in June 2016 and became part of Sega Europe.

  5. Amplitude Studios. We're a video game studio in Paris known for Humankind and the Endless Universe! ... Linktree Logo Symbol Join amplitudestudios on Linktree.

  6. store.amplitude-studios.com › en › humankindHUMANKIND | Amplitude Store

    Aug 17, 2021 · Publisher. SEGA Europe Ltd. Release date. 17 August 2021. Genre. 4X. Turn-based Strategy. HUMANKIND™ is Amplitude Studios' magnum opus, a Historical Strategy game where YOU will re-write the entire narrative of humankind – a convergence of culture, history, and values that allows you to create a civilization that is as unique as you are.

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  8. When using the Amplitude logo with another logo, please follow these principles: The Amplitude logo should be second to anchor the relationship and highlight our customers. Additionally, the X-heights of the logos should not exceed one another to feel optically balanced. . The space between elements equals the diameter of the circle in the logo ...

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