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  1. Oct 10, 2014 · A Basic Full Game Walkthrough. By The Weak and 1 collaborators. Here there be spoilers. This is a Walkthrough to help start you on the right foot in case you are struggling or feel stuck. It features basic information about the game and every dungeon, with annotated maps. Includes Post Game content.

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  2. Feb 27, 2020 · Walkthrough. Night of the Raven tips. If you have Gothic II: Night of the Raven installed watch for this sidebar. It indicates characters, quests and other opportunities only found with Night of the Raven installed, or parts that have been significantly changed. Gothic II is a largely non-linear game.

    • First Chamber
    • Second Chamber
    • Third Chamber
    • Fourth Chamber
    • Fifth Chamber
    • Final Chamber

    There are five buttons on the wall on the left. If you press any in the wrong order, spikes come down and you die instantly. (so save) The correct order is: leftmost button, rightmost button, center button. The hint is on one of the fire coloured tablets that says "We, the last three of the council of five, have set up traps and sealed the doors of...

    Kill the three stone sentinels. There are many identical looking exits in this room and all but one mean certain death. The hint on the blue tablet is "Khardimon made the second trap, only he who follows the way of light can pass it". This rather cryptic hint may refer to your will o' the wisp amulet, if you activate it it can find the weapon that'...

    Light a torch or use a light spell. Stay away from the greenish tiles—Again, they are instant death. After the tiles, go through the gate on the right.

    This chamber has floor spike holes all over and an island in the middle. In the corner is a bandit with loot. On the walls are many levers. They all do the exact same thing: open the door and trigger the trap. There is no special lever. What there is, is the ghost of Rhademes. Stay on the island in the middle and exhaust all dialog options. No matt...

    There are six stone sentinels in this room. You probably saw it coming: they'll come to life before you reach the door on the other end. You can fight them before they activate.

    When you get to the chamber with Raven, you'll see him praying to a coffin at the end of the chamber. You can walk up to him and have some conversation before you kill him, or you can just go straight to killing him. The latter would give you some advantage as he doesn't use ranged weapons. If you'd rather not fight Raven at all, summon either one ...

  3. Gothic 2 allows you to learn up to 2nd magic circle in chapter 2. Of those, damage spells are not worth the effort, unless you use them to aggro enemies. Goblin skeleton is nice to have since it gives additional target for your enemies, and they can do some damage. Healing spells are good since they allow fast healing.

  4. Jul 17, 2015 · A guide for new players to learn how to play and master the mechanics of this old, but great game. Encompassing everything from combat to the UI systems and FAQ....

  5. Sep 29, 2006 · Because of Gothic's free-roam nature, it is nearly impossible to write a step by step walkthrough and cover everything that needs to be covered. Instead, I will outline areas by characters,...

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  7. Sep 2, 2003 · I3 - TRAINING YOUR COMBAT SKILLS Training your skills in Gothic 2 is initially down to finding the correct trainer for the skill you want to train, pay them for their services one way or the...

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