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Oct 28, 2015 · Agent A: A Puzzle in Disguise: Walkthrough Guide. This is a complete step-by-step walkthrough with help, hints, tips, answers and solutions for the iOS, Android, PC and console game, Agent A, by Yak & Co. Feel free to ask for extra help in the comments section.
- Chapter 1
- Chapter 2
- Chapter 3
- Chapter 4
- Chapter 5
A Puzzle in Disguise
Head towards the front door. Tip over the pot plant and pick up the gold key. Use this on the small panel to the left, then turn it. Click on the buttons in the following order: Open the doors and go inside Infiltrator. Examine the vase on the table. Open its top section, then press the red button inside - this will reveal a secret control panel. Take the crank handle from the top shelf. Now press all 6 buttons at the bottom right - blue, red, blue, red, blue red. This will open a square slot...
The Chase Continues
Go over to the electrified pool and click on hold on it for 10 seconds Bad Hair Day. Take the glass from the small table, then knock over the table and pick up another wedge piece (6/12). Go down the stairs and you will see a heavy door slide shut. Examine the plant on the right, and take the letterbox keycard. Fill your glass with water from the pond, then examine the red pipe on the left. Turn the valve handle until you break it off, then pick it up. Head all the way back out to the front o...
Ruby's Trap
Go over to the near right mouse hole to talk to the mouse, who you will name Trevor. Go to see him at the far right hole, then come back and talk to him at the near one. Repeat this a total of 4 times here, until conversation is exhausted with Trevor (1/4). Leave him at the far right hole for now. Next examine the briefcase in the middle of the room. Look closely at the handle, and press the yellow button. You now need to solve this puzzle by eventually getting the circle, triangle and square...
A Narrow Escape
Search the right box to find a blueprint piece (1/12). Search the middle box to find a cabinet key. Use this to open the cabinet on the wall. Take the screwdriver from the right, and click on the spiderweb (1/6) on the left. Back out and look to the bottom left to see a mouse hole. Click on this and repeatedly talk to Trevor (3/4). Now use your screwdriver on the vent open, then head through. Crawl forward to see a cutscene. Click on the spiderweb (2/6)in the distance, then crawl to the right...
The Final Blow
Pick up the spring from next to the jetpack, then press its red button again. Now you can pick up the final blueprint piece (12/12). Go all the way back to the blueprint room. Insert the final blueprint piece to get a 6-digit code (random with each game). Go forward through the vents, then forward and right into the workshop. Go over to the monitor showing the yellow 5. Insert the hacking software in the slot, then type in the 6-digit number, and you will receive Level 5 clearance. Go back an...
Nov 3, 2015 · Below, in our Agent A walkthrough you'll find solutions to every puzzle in the game. Still stuck? Drop a comment and we'll see what we can do. Investigate the front door. Tip over the flowerpot to find a key. Grab it, and use it to unlock the panel to the left of the door. Inside are six buttons. You'll have to brute force the combination.
Sep 10, 2019 · NO COMMENTARY .. Agent A A puzzle in disguise FULL GAME WALKTHROUGH GAMEPLAY (PC) .. 2019 .. PUZZLE .. iOS / Android / PCA suave secret agent adventure game...
- 109 min
- 142.5K
- AbillionX
- A Puzzle in Disguise. Chapter 1 and Chapter 2 go hand-in-hand together as they take place in the same location. If you miss any of the miscellaneous (non-story related) trophies in Chapter 1, you can get them in Chapter 2.
- The Chase Continues. Chapter 2 is just a continuation of Chapter 1. If you missed any of the non-story related trophies in that chapter, you can still get them in Chapter 2.
- Ruby's Trap. Chapter 3 is the standalone chapter of the game as it doesn't have another chapter/section related to it. This chapter acts as an escape room.
- A Narrow Escape. Chapter 4 and Chapter 5 will go hand in hand together, just as Chapter 1 and 2 did. The difference here is that a few of the trophies need to be done in specific chapters.
Making mental notes and observations (like a good secret agent) will aid you in solving tricky puzzles later on. As you explore Rubys secret hideout, collecting objects and using them cleverly is...
- 128 min
- 5.2K
- Adventure Vault
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Aug 29, 2019 · Yak & Co. is back with the conclusion of Agent A, as we try to locate Ruby La Rouge’s submarine. This chapter finally brings us the end of the game which we’ve been waiting four years for. This walkthrough guide will help you if you get stuck on any puzzles in Chapter 5, The Final Blow.