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  1. A game can be an ice-breaking tool to increase self-efficacy towards communicating end-of-life care preferences with surrogates, but follow-up support is needed to facilitate the uptake of ACP behaviours.

    • What Is A Serious game?
    • What Is Game-Based Learning?
    • The 5 Elements of A Serious Game
    • What Are The Advantages of Game-Based Learning and Serious Games?

    Serious games are games whose primary objective is NOT fun or entertainment, rather learning or practicing a skill. Its use has grown, particularly in such sectors as education, defense, aeronautics, science or health. Its purpose can be one of many: from training firefighter crews in emergency situations to training a sales team, teaching mathemat...

    The method that uses video games for learning purposes is known as game-based learning. The key lies in the fact that the content and the skills that you want to teach are not put across in a face-to-face class or in a book but rather through video games.Advocates of this innovative method of teaching think that video games can be a fun and effecti...

    It’s no easy task to create a serious game: it requires a lot of talent, a lot of time and a lot of money. Although there is a huge variety of formats and objectives, most game-based learning systems tend to have five elements that ensure they work properly and are effective: 1 – A story. Although it is by no means essential, most video games have ...

    When all the above elements are combined successfully, we have a powerful learning tool. The use of a narrative, gamification techniques, simulators and feedback during the teaching process imply numerous benefits when compared to face-to-face learning or e-learning. These are the five most outstanding advantages: 1 – They increase engagement and m...

  2. Apr 1, 2022 · Serious games have been found to have enhancing and preventative effects on cognitive abilities in healthy older adults. Yet, there are few results on the effects in older seniors with age-related low cognitive impairments.

    • 10.2196/33169
    • Apr-Jun 2022
  3. Aug 1, 2023 · This study is the first undertaking a gamification approach for promoting end-of-life care discussions among older adults in Chinese communities. The findings of this study showed that our board game which was developed through a co-designing approach to enhance its culturally sensitivity was acceptable and helpful to Chinese older adults.

  4. Dec 12, 2023 · These authors propose three research objectives: to describe a serious game called ‘Falls Sensei’; to assess game usability from the perspective of older adults; and to explore user ...

  5. Aug 1, 2023 · This study shows that a serious game is acceptable by Chinese older adults as an ice-breaking tool for end-of-life care matters and might potentially raise their self-efficacy for ACP behaviours. It provides opportunities for them to openly discuss their views about end-of-life care and learn from others in a relaxing atmosphere.

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  7. en.wikipedia.org › wiki › Serious_gameSerious game - Wikipedia

    A serious game or applied game is a game designed for a primary purpose other than pure entertainment. [1] The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, politics and art. [ 2 ]

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