Yahoo Web Search

Search results

      • John Gonzalez is a developer who worked at Obsidian Entertainment as the lead creative designer on Fallout: New Vegas.
      fallout.wiki/wiki/John_Gonzalez
  1. People also ask

  2. John Gonzalez is a developer who worked at Obsidian Entertainment as the lead creative designer on Fallout: New Vegas. Gonzalez was responsible for designing the central plot and conflict of Fallout: New Vegas, [1] including everything in between the beginning and the end. [2]

  3. John Gonzalez was the lead creative designer (effectively "writing lead") on Fallout: New Vegas. He wrote the main plot from Chris Avellone's starting incident (shot in the head, dropped in a grave in the desert) and my end point (2nd Battle of Hoover Dam).

  4. John Gonzalez is a developer who worked at Obsidian Entertainment as the lead creative designer on Fallout: New Vegas .

  5. John Gonzalez: Creative Design Lead, Lead Writer (No longer there) Prior to New Vegas, John would be most well known for his role as the Lead Narrative Designer of Tom Clancy’s EndWar over at Ubisoft, before joining Obsidian to work on New Vegas as the Lead Writer & Creative Design Lead.

  6. John Gonzalez definitely deserves more credit for his efforts on New Vegas (especially Honest Hearts, Survivalist Story). Avellone (who came in halfway through) did a lot more on the DLCs, but that's not the core game.

  7. John R. Gonzalez was the Lead Creative Designer of Obsidian Entertainment and worked on Fallout: New Vegas. He started his career in the games industry at Outrage Entertainment writing Alter Echo and the canceled Rubu Tribe.

  8. In this extended cut of our interview with Guerrilla Games' Narrative Director John Gonzalez we talk about his work on Fallout: New Vegas, the challenge of c...

    • 43 min
    • 122.1K
    • Noclip - Video Game Documentaries
  1. People also search for