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      • Ant Farm members included Chip Lord, Doug Michels, Hudson Marquez, and Curtis Schreier.
      www.vdb.org/artists/ant-farm
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  2. This article is about the group of architects. For other uses, see Ant farm (disambiguation). Ant Farm was an avant-garde architecture, graphic arts, and environmental design practice, founded in San Francisco in 1968 by Chip Lord and Doug Michels (1943-2003). Ant Farm's work often made use of popular icons in the United States, as a strategy ...

  3. Oct 17, 2019 · Founders Chip Lord, Doug Michels and Curtis Schreier shared a utopian agenda and a love for radical architecture. Trained as architects, the group was often joined by other artists and collaborators, including Doug Hall and Hudson Marquez, to carry out projects and stage events.

  4. Ant Farm’s core members, from left to right, Doug Michels, Chip Lord, and Curtis Schreier, San Francisco 1973. 1970: Nomadic Inflatables. Ant Farm’s early works were mostly full of hot air….As in, they were heavily composed of self designed inflatables [3].

  5. www.moma.org › artists › 32176Ant Farm - MoMA

    Sep 12, 2012 · Ant Farm was an avant-garde architecture, graphic arts, and environmental design practice, founded in San Francisco in 1968 by Chip Lord and Doug Michels (1943-2003).

  6. Ant Farm was an avant-garde architecture, graphic arts, and environmental design practice, founded in San Francisco in 1968 by Chip Lord and Doug Michels (1943-2003).

  7. Dec 22, 2014 · The University of California, Berkeley Art Museum and Pacific Film Archive (BAM/PFA) is proud to present the first retrospective exhibition of Ant Farm, the collaborative, experimental art and architecture group founded in 1968 by architects Chip Lord and Doug Michels, who were later joined by Curtis Schreier.

  8. Ant Farm, a group of artists and architects based in San Francisco, produced experimental work between 1968 and 1978. The group combined architecture, performance, happenings, sculpture, installation, and graphic design, and documented its activities on camera in the early days of video art, embracing the latest technologies to disseminate its ...

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