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There are 5000+ items within the game; specifically 5455 items. The player can interact with most items by using, consuming, or placing them. Items are always in one of two forms: "dropped", i.e. being part of the world, or in an inventory pertaining to a player, NPC vendor, or storage item.
- Obtaining
- Pickup
- Stack
- Despawning
Items can be obtained in numerous ways in Terraria. They can be 1. picked up after an entity has dropped them (e.g. defeated enemies, or mined blocks or furniture); 2. transferred from another inventory (e.g. an NPC vendor's or a Chest's); or 3. placed directly in the player's inventory as part of other processes (e.g. crafting or being rewarded by...
When an item is in its "dropped" form, any player making contact with the item will pick it up, automatically placing it in their inventory (if there is sufficient space and no Encumbering Stone(Desktop, Console and Mobile versions) is in the inventory). In addition, all players draw ("pull") all items within a certain range towards them in order t...
In an inventory, items can be stacked in a single slot to a certain limit. On Desktop, Console, and Mobile, virtually all stackable items can stack up to 9999. The only exceptions are Copper, Silver, and Gold Coins, which cannot be stacked past 100. Items like equipment and quest fishcannot stack at all; their stack limit is 1. On Old-gen console a...
Items that are in the "dropped" state will disappear ("despawn") upon exiting the world. If there are more than 400 "dropped" items existing on the world, items will also start despawning. In this instance, the items that have remained dropped for the longest amount of time may vanish as new items are dropped into the world. It is impossibleto reac...
Accessories. Most accessories must be placed in their accessory equip slots, seen at the bottom right of the image, for their effects to apply. Accessories (aka equipable items) are equipable items that can provide stat boosts and/or special abilities such as limited flight.
Inventories are made up of multiple slots, each of which can contain one type of item. While some items – such as most weapons – require a slot to themselves, many types of items can have multiples of themselves "stacked" into a single slot.
Inventories are made up of multiple slots, each of which can contain one type of item. While some items – such as most weapons – require a slot to themselves, many types of item can have multiples of themselves "stacked" into a single slot.
Mar 23, 2021 · Introduction. Need help figuring out accessories? Do you want to learn how to accessory switch? Or just want a good setup? You've come to the right place. This guide will teach you the best accessories to have equipped, how to have them organized easily, and which to keep in your inventory or piggy bank for easy access during specific situations.
Subcategories. This category has the following 39 subcategories, out of 39 total. Accessory items (1 C, 314 P) Acquired through (9 C) Ammunition items (7 C, 86 P) Armor items (1 C, 94 P) Autoswing items (347 P) Bait items (32 P) Bar items (27 P) Block items (2 C, 200 P) Boots items (18 P) Consumable items (1 C, 1,508 P)