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  1. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% from 2019 to 2021, to a record $191 billion; the global games and services market is forecast to shrink 1.2% annually to $188 billion in 2022; the industry is not recession -proof. [5]

  2. In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely.

  3. The global video game industry is a billion-dollar business and has been for many years. In 2022, the revenue from the worldwide gaming market was estimated at almost 347 billion U.S....

  4. Video game industry. Development. Products. Publishing. Distribution and monetization. Related. Lists. v. t. e. This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2]

  5. Video gaming is a very lucrative and popular industry around the world, with a global revenue of $154.6 billion expected in 2021. China has the biggest market in this industry with an estimated 2021 turnover of $49.3 billion. Globally, mobile games make up a vast 70% of overall video game revenue.

  6. Jun 1, 2021 · Now the market is on track to pass the $200 billion mark by 2023 (per Newzoo). For reference, the global film industry first hit $100 billion in 2019, while PwC had sports at $75 billion then ...

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  8. In 2020, the global gaming industry's revenue is set to hit $165 billion, with 2.7 billion gamers worldwide today. The charts below explore how the industry has changed and grown since the 70s. Gaming has become big money in the past fifty years. Image: Visual Capitalist . 50 years of gaming history, by revenue stream (1970-2020)

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