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  2. May 24, 2018 · Welcome to the Pillars of Eternity II: Deadfire walkthrough! This page is dedicated to giving you all the information you will need to complete the many Quests, Tasks and other adventures...

    • Attack Speed
    • Engagement
    • Attack Resolution
    • Penetration
    • Defences
    • Interrupts and Concentration
    • Health and Injury
    • Inspirations and Afflictions
    • Bonus and Penalty Calculation
    • Power Levels

    Attack speed is governed by how quickly a given weapon can be used (a dagger thrust is quicker than a swing from a great sword) and how long it takes a character to ready another attack (called the recovery time). Certain ranged weapons instead require time to reload before they can be used again. Reloads can be interrupted to do something else but...

    Two opposing characters are said to be engagedif the following conditions are met for either or both: 1. Melee weapon equipped 2. Not currently moving 3. Not already at their engagement limit (default 0 but may be increased by equipping a shield). When combatants are so engaged, they will provoke a disengagement attack from the other combatant if t...

    Attack rolls are made using a d100 roll. The attacker adds their Accuracy score to the die roll and subtracts the target's defence score (which varies depending on the attack type). The final value determines the attack result as follows: 1. <= 25: miss 2. 25-49: graze (-50% damage and duration) 3. 50-100: hit (normal damage and duration) 4. > 100:...

    Armour has a nominal Armor Rating which may be different for certain attack types. For example, Leather Armor has 5 AR against most attacks but only 3 AR against Crushing attacks. The Penetrationvalue of an attack is checked against the AR for that attack type and a damage modifier may be applied as a result of the comparison: If PEN is twice as hi...

    This is a measure of a character's ability to deflect melee and ranged attacks. Most classes have a base Deflection of 20, with the Fighter being slightly higher and the Barbarian slightly lower. The penalty or bonus from the character's Resolve score is added to this value along with the value for any shield that the character is wielding. This is...

    If a character is attacked while performing an action, their action may be interrupted and the resources expended wasted. The resource that protects against interrupts is Concentrationand one point of Concentration negates a single interrupt. Points in Concentration are granted by a number of spells and abilities and the Combat Focus passive abilit...

    Damage received is applied to a character's Health pool. Health may be restored during combat via abilities, spells and potions. If a character's Health falls to 0, they will be knocked unconscious. Unconscious characters can be revived by a handful of spells and abilities and are automatically revived when combat ends, albeit with an injury. The s...

    Beneficial status effects are called Inspirations while negative ones are called Afflictions. They are broadly grouped into Body and Mind and each group has three subgroups corresponding to attributes. Finally, each Inpiration / Affliction has three tiers. There are some status effects other than the ones listed above: 1. Flanked (-10 Deflection, -...

    If two bonuses apply to the same thing they are almost always summed rather than multiplied. For example if a Sneak Attack (+30% damage) is also a critical hit (+25% damage) with full penetration (+30% damage), the overall damage is 1.85x normal (base + 0.3 + 0.55) rather than 2.11x normal (base × 1.3 × 1.25 x 1.3). The calculation for a negative m...

    Power levels provide a scaling mechanism for abilities, spells and consumables. A character has a base Power Level which is a function of her character level. Single class characters gain a Power Level on every other level up (i.e. at levels 3, 5, 7, etc.), reaching PL9 at level 19. Multiclass characters gain a Power Level on every third level up (...

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  3. This comprehensive walkthrough and guide will help you through the main quests and side quests, offer tips to help you on your way, provide build guides, and much more.

  4. Nov 20, 2022 · Guide to Pillars Of Eternity 2 contains many tips and hints for character creation. We've described subclasses, best weapons and ship mechanics. Our walkthrough contains main and side quests as well as quest maps, secrets and loot.

  5. Dec 19, 2018 · Pillars of Eternity 2 Deadfire Wiki Guide with Quests, items, weapons, armor, strategies, maps and more.

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  6. A 100% walkthrough with detailed info on all the areas of the game, including those from the 3 DLC packs ("Beast of Winter", "Seeker, Slayer, Survivor" and "The Forgotten Sanctum"), multiple solutions for all the quests, item lists, joinable companions, annotated maps and more.

  7. Feb 27, 2024 · A comprehensive guide for various aspects of Deadfire, with a focus on harder difficulties and challenges. Learn about spells, abilities, mechanics, and more from the author's research and analysis.

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