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Feargus Urquhart is a Scottish-American video game designer and CEO of Obsidian Entertainment. Career Urquhart with Sergey Orlovskiy at E3 2013. Urquhart is ...
Xbox Game Studios (2018–present) Website. obsidian.net. Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones.
Jan 18, 2023 · Interview with Feargus Urquhart. Creator, manager, darling killer. The man responsible for shipping RPGs that shaped the imagination of a whole generation. We talked to Feargus Urquhart about the history of Black Isle and Obsidian – the legacy, the future and what’s important in RPGs.
Jul 18, 2016 · Follow Obsidian Entertainment. Even if you don't know Feargus Urquhart's name, you'll certainly be familiar with his work. In fact, across the 25 year span of his career, Urquhart may have worked ...
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Mar 18, 2010 · A developmental feature with Obsidian CEO Feargus Urquhart, has been posted up on Bethesda Blog. In it, Urquhart chats about starting the company, what his highlights were, and how he got into...
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Jan 18, 2023 · I mean, it’s just management. Fallout wasn’t because of me, I just helped. There’s a lot of triumphs. But I’ll go back to the fact that the triumph of Obsidian is that we survived and kept on making the games that we love making. HS: The last question, the dangerous one.
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Sep 6, 2017 · For example, if a new game developed by a publisher in-house sells poorly and plans for a sequel are cancelled, the publisher might then have a hundred programmers, artists and designers employed but without a project to work on. “But they have this other game and it looks pretty good and this external developer has done it,” Urquhart says.